I know it's easy to claim that, but is there any actual proof of that?
Chailles
It's your call, but if you ask me, once you try out them high quality trees, you can't go back.
So am I, but let's not pretend it doesn't take forever and I'd like to play the game at some point and not just play the game in "debug" mode.
It's a common thing to do, to test how it impacts the user experience without totally changing it for everybody. The problem here is that out right just removing access to the website via a mobile browser is so painstakingly obvious and imprecise, that it baffles me why they'd even do it.
Regardless of whether they actually said that or not, I absolutely do not doubt that they will soon. Not even an announcement. It'll just be gone one day
Then find better modpacks that do explain. Like the pack I mentioned above, Librum, it does have what is basically a manual describing what it does and what it wants to do and how it differs from the the vanilla game.
Granted, very few modpacks actually explain to that extent, but I mean, most packs from my experience actually do briefly explain what it does. At least in my experience. Not totally sure what else you're looking for.
Gamepass won't break script extenders because the gamepass version won't have script extenders. Not unless the devs behind the script extender change their mind and make one.
Fallout 4 and Skyrim work fine out of the box, probably the older games too. No reason to think why Starfield would be any different other than hardware requirements.
Nah man, if you want a truly different experience, try out a heavily modded modpack on Wabbajack.
There's one I really enjoyed called Librum for the mage playthrough. Didn't even have any mana to start with and spent like a full playthrough just to get my first spell. Lived in inns for a while a spending day after day to study, doing odd jobs for money. Couldn't even get into the college at first because I didn't know magic.
The ironic thing is that if the game just looked more samey, it'd actually be less of an issue. If all these cool stuff wasn't everywhere, it would feel fresh for much longer.
Like you can tell what parts of the creatures are reused cause you've seen like a hundred species within a few hours.
In my opinion, I don't think No Man's Sky's procgen is very good. Or at least, it doesn't feel very good to experience. It just all feels so samey, partly because it's kind of "too diverse" and shows all it's got way too quickly.
There were mods minutes after Skyrim's launch. Unless there's a drastic change in how the games are set up, there are a set of mods that already exist that will work right out of the box if you install them manually. For instance, carry capacity. It's just been a specific value on the player character (which uses the same ID for several years), so a mod for Skyrim or Fallout 4 or even Oblivion that increases carry capacity to 9999 will likely just work.