I imagine that they were using the tips and then averaging their total revenue per hour.
Chailles
Yeah, it really can't be helped. The piracy community can always just shut down and congregate elsewhere. It's significantly harder for a more general community to scatter and reform.
Multiple skills to use there, Acrobatics, Performance, Survival, and Religion.
I don't think that's really a sign of being "above and beyond." You completed a quest, even if you didn't formally accept it. I think a better sign is that one quest in DOS2 where if you don't accept the quest, the NPC doesn't reward you because from their perspective, it just suddenly went away on its own.
It was definitely something I saw a lot on Reddit's piracy, largely due to it's larger userbase and laxed memepost rules. I suppose it's partly on me for taking it too seriously, but it definitely seemed like something people actually believed.
I'd just like to share my perspective on the piracy front, please don't pirate things and then act like you're doing justice. Just pirate things to pirate them. Or I mean, do whatever you want, I just personally find it tiresome seeing people acting like a messiah because they pirated a AAA game.
TO further add onto that, the Source player can't be doing anything else. As in not downloading and not playing games at the same time.
I mean, technically speaking, it isn't Day 1. It's Day 1031.
I'm confused how it's a departure from 5e.
When multiclassing, the levels of your classes and subclasses that normally have access to spell slots are added together in a weighted formula, and then the overall spellcasting level is used to determine how many and which levels of spell slots you will receive.
Granted, we don't know what that "weighted formula" specifically is, but isn't that just how 5e normally is? A level 3 wizard + a level 2 ranger is treated as a level 4 caster when determining spell slots?
First thought I had was that someone's already taken the Sacred Tear.
Couldn't be too sure, older games tend to be a bit more brutal and I think the original uses a bit of less forgiving ruleset.
And I've played the Early Access as well, just last week. The combat didn't seem to hard, though I may have just been better planned and more aware of how much more combat-focused CRPGs tend to be over TTRPG.
I think I had a consistent 30 FPS on medium settings. Said performance degraded as the game progressed. My high end PC struggles with Act 3 for some reason, I don't know where the bottleneck is there, but I decided from there that I wouldn't even try to run the game on the Steam Deck that late in to the game.