Chailles

joined 2 years ago
[–] Chailles 7 points 1 year ago

People have been saying that gaming is dying and that its reached its peak for like... decades now. With the advent of game creation being more accessible and more available than ever (still), gaming isn't going to die.

[–] Chailles 1 points 1 year ago

I meant to imply "genius" sarcastically. Everybody with brain understands how the Sims works conceptually, you just have to think about it. You're going on about how nobody has made a Sims clone when all someone needs to do is "this and that."

Not knowing the formula for the Sims isn't the problem. The problem is that the Sims is a significantly larger undertaking than anyone actually expects. Just look at the food in game. You need to make all these different kinds of foods and then the food as it's being partially eaten. And then because cooking is a staple skill, the player character should learn how to cook. So you now need the implement the various stages of cooking that particular food. And to top it all off, there will always be more food you can add.

[–] Chailles 4 points 1 year ago* (last edited 1 year ago)

No, but winners do.

[–] Chailles 2 points 1 year ago (2 children)

So basically, if you want to create a Minecraft mod to play the sims, there’s the recipe

The recipe is easy. It's the fact that you're cooking it for a thousand people is the difficult part and you've to got source all the ingredients for it. And to keep the metaphor going, there's actually like 30 variations on the recipe you need to serve up.

It's a conceptually simple game, but making it is difficult. You're not a genius who just cracked the secret code behind the Sims.

[–] Chailles 2 points 1 year ago (1 children)

To be fair, why make an entirely new system that does the exact same thing? For instance, I don't see anyone complaining that the Action Points in Fallout 4 essentially function as Stamina in Skyrim.

[–] Chailles 4 points 1 year ago (5 children)

Much like Bethesda games, they take quite a lot of work to make for what is essentially a position that has been unchallenged for years. Very high risk, but only like somewhat high reward.

Like just breakdown what the Sims into its fundamental components. The characters, the fashion, the homes, the skills, the jobs, social interactions, possessions. It's a lot of work.

[–] Chailles 2 points 1 year ago

An engine doesn't disallow anything. The engine wouldn't work with multiplayer, but then it did. The engine wasn't 64-bit until it was. Bethesda could have added it, but they didn't for whatever reason they have.

Fallout 4's elevators were loading screens but you never faded to black and load in again. There are plenty of ways to mask a loading screen (as well just leaving a loading screen while keeping things menu-free), Bethesda just chose not to.

[–] Chailles 12 points 1 year ago

Not just a job application, it's basically also free training and familiarity as well.

[–] Chailles 10 points 1 year ago

There's not really a centralized collection of everything, but this /r/subredditdrama post is probably the most inclusive of the information.

https://www.reddit.com/r/SubredditDrama/comments/atmzuj/rskyrimmods_1_modder_for_bethesda_games/

There's quite a lot of trouble.

To name a few, making older versions of the Unofficial Patches unavailable and deliberately breaking compatability with SkyrimVR, then filing DMCA takedowns for people rehosting those old versions (also note that the permissions for the mod allowed rehosting at the time).

The controversy referred to as Gategate where the Open Cities mod (by Arthmoor) adds broken Oblivion Gates to the cities and caused the removal of any mod that reverted the change.

Lastly, there's a program called Wabbajack. An automatic modpack installer that predates Nexus' own Collections feature. On its release, Arthmoor and team removed the current Unofficial Patch and replaced it with an automatic installer executable (like those auto-extracting archived files) claiming that "this is what people want clearly because Wabbajack is an .exe installer."

I actually found another /r/subredditdrama post on that last one too if you wanted to read up on it:

https://www.reddit.com/r/SubredditDrama/comments/d9abn8/you_have_committed_crimes_against_skyrim_mods_and/

[–] Chailles 1 points 1 year ago

There was the day one patch notes that was being mentioned a few days ago. One of the fixes mentions an Earth Landmark. So presumably a unique location you can visit on Earth, one that isn't completely randomly generated.

[–] Chailles 3 points 1 year ago* (last edited 1 year ago)

I believe their currenr solution to that is to have modules for it. Like you have your general bug fixes for issues, but then you also download the "consistency" module which fixes inconsistencies such as a character being described with having blue eyes but the NPC has green eyes.

They also actually invited Arthmoor and the rest of the team that does the Unofficial patch, but no plans for involvement were announced.

[–] Chailles 1 points 1 year ago

All I hear is that it'll take one hell of a bird.

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