Basilisk

joined 1 year ago
[–] [email protected] 10 points 6 months ago (4 children)

I can't help but feel like if we didn't live in a capitalist hellscape, the increasing democratization of art would be unambiguously a good thing. I'd be more than happy to see "art as decoration" (as opposed to "art as a human means of expression") opened to being something shunted off to machines, if it weren't for the fact that this is a method that people currently use to make sure they have enough money to not starve to death in the cold. Advertising art of polar bears drinking Coke is nicer to look at than big block text saying "consume", but it's hardly a soulful expression of the human condition. Or maybe it is, which is even more depressing, but the ultimate apotheosis of this is pushing that sort of messaging to robots to make anyway.

Meanwhile, giving people who aren't necessarily "artistic" a vehicle to create art as a means of expressing themselves is also really neat, and in the hands of people who are artistic, it gives them a low-impact tool for pre-visualization, inspiration, and a new medium to experiment with. It also reduces barriers for people with disabilities to make art. I'd love to see artists training LLM systems on their own work as a way of sharing their "style" with the world — something which is difficult to justify in a world where your style is something that needs to be jealously protected against copyright infringement, which again comes down to needing to monetize your expression as a matter of survival.

[–] [email protected] 10 points 6 months ago (1 children)

I feel like in the best case it would have been a catastrophe that somehow manages to fall together in a way that actually works, and in the worst case it would have just been bad to the point of being offensively bad, appealing to neither regular filmgoers whole also pissing off established fans.

... But it also feels like giving a chainsaw to a bear: You know whatever's gonna happen you're not gonna like, but also you kinda want to do it just to see what it is.

[–] [email protected] 2 points 7 months ago (2 children)

I really enjoyed Starfleet Academy for the SNES. It wasn't particularly difficult or long, but there was enough interaction with your "crew" outside of space combat that it felt pretty well-rounded, especially for a SNES game.

[–] [email protected] 4 points 7 months ago (1 children)

Yeah, I spent a ton of time with that. It had a terrible memory leak, though, which made it unplayable slow after an hour or so. I was really hoping that Star Trek: Infinite would fill that void, but it's basically just Stellaris.

[–] [email protected] -5 points 7 months ago (6 children)

If that's the case, then the whole process is as wrong-headed as can be. You can only choose an alternative if a viable alternative exists. Transit isn't supported enough to be a universally practical option while electric vehicles are too expensive and have infrastructure requirements that can't necessarily be met by everyone. And speaking as someone who's tried cycling, well, Edmonton is making some big moves, but In Calgary? Maybe I'll give it a shot again when I get tired of living.

And none of that covers the fact that what is being paid at the pump as a surcharge to cover carbon taxes holds no relationship at all with what the oil companies are paying. It's being used as an excuse to bilk the consumer even further and to line the pockets of investors.

[–] [email protected] 4 points 7 months ago

Tim Russ also showed up in Dragon Age: Origins, like it was a mini Voyager reunion.

[–] [email protected] 8 points 7 months ago

Not only are the precons more competitive, but they're also astonishingly complex, so much so that even LoadingReadyRun were getting overwhelmed in their EDSC playthrough. The Doctor Who "Timey Wimey" deck, unmodified, is one that I'll only play as the first deck of the night because there's so much to keep track of that I don't think I could do it after a few games. And I've been playing since the 90s, so I'm hardly new to the game. I'd hate to imagine the experience most people who've tried picking up Magic from some of this UB stuff have had.

[–] [email protected] 5 points 8 months ago (1 children)

In no particular order:

Steamrunner Miranda D'Deridex Magee Constitution

[–] [email protected] 4 points 8 months ago

Hearing his experiences on Voyager, you really have to feel sorry for the guy. The higher-ups really seemed to have an axe to grind with him. It's kind of startling how you go from TNG where even now the cast gets together like family, to DS9 where it was like "It was a good job and the people I worked with were wonderful and professional and we produced something that we can be proud of," to Voyager, where the cast largely describes it as a cesspool of passive-aggressive resentment and largely only mended fences years later.

[–] [email protected] 19 points 8 months ago (2 children)

Trek actively gave opportunities to its actors in the TNG-VOY era to learn and try directing. The number of Main Cast actors who've got directing credits is pretty significant. The full list, along with the episodes they directed, is here: https://memory-alpha.fandom.com/wiki/Cast_members_who_directed

Of the TNG cast though, Jonathan Frakes, Levar Burton, Gates McFadden and Patrick Stewart all have at least one director's credit in the series. Michael Dorn would also later do some DS9 and ENT episodes.

[–] [email protected] 1 points 8 months ago

The ENT mini-arc "explaining" the difference between Klingons "then" and "now" was absolutely unnecessary, but I do have to admit to finding it cute that the reason why Klingons became smooth-foreheaded instead of bumpy-foreheaded turned out to be a combination of all three of Bashir's guesses in that scene.

[–] [email protected] 9 points 8 months ago (3 children)

I guess I just fundamentally don't agree with the need for a "backsplanation". I am of the camp that I'm totally OK with the Klingons looking different in TMP than in TOS because it wasn't a 1960s TV show anymore and they wanted the aliens to look more alien, and that's all the explanation that I need. The Enterprise is different between SNW and its appearance in Discovery because it's a different show and they wanted to tweak its appearance some to make it more of a "hero" set. Spock and Sarek never mentioned his having an adoptive daughter/sister in spite of being in two series and a half dozen movies because Michael didn't exist until Discovery and the writers thought it would make for an interesting tie-in.

I have enjoyed the series since TNG in the 80s, and I'd love for it to come true some time in the future. But it's a TV show, it's not a history book. It's fine if there are inconsistencies, none of it is real anyway.

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