2fm

joined 1 year ago
[–] 2fm 4 points 3 months ago (5 children)

Aye, sounds entirely standard for SC. I don't really care if they "wipe" our hangars in future updates, I can't wait to dump my random flair from like 10-12 years ago into the hangars and play around with my layout. I almost hope they wipe item placement and such so I can make a mess and have someone else clean it up. First thing I wanna do is drive my STV (or was it PTV? The golf cart, not the early days greycat buggy cart but the "newer" one, forgot the model/name) right off the base hangar door down into the void. No reason, but intrusive thoughts must be sated!

[–] 2fm 1 points 3 months ago

Tree stumps. You start in the pine forest as of 1.0 so just knock down every tree stump you can. Cheaper than the trader (240 Dukes if I recall for each jar of honey?), safer than POI loot and scoot. Tree stumps.

[–] 2fm 1 points 3 months ago

Simple. Loot stuff. Some stuff has a better chance of dropping them than others. Garbage on the ground can drop them. Teir 5+2 chests can drop them. Just loot. Then loot some more. Some variables can alter the chance to drop, but still you'll just to loot loot loot and find them. The end. Saved you a click.

[–] 2fm 3 points 5 months ago* (last edited 5 months ago)

"Resume Game" wasn't exactly an easy thing to simply forget about. Because it's based off of GZDoom, any and all little change to any level would break your save. This chunky update included engine corrections that would make it possible to Resume your Game even if a future update comes out and not force the players to restart a whole level or even their entire progress.

They didn't forget to add such a simple feature, they simply had to make such a feature possible in the first place given the nature of the engine it is based on (GZDoom is a port of the original '90s Doom engine). I'm happy they have it figured out now and I can play without worry of any future patches ending my savegame.

Yay to the devs!

Edit: grammars

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