this post was submitted on 12 Dec 2023
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Day 12: Hot Springs

Megathread guidelines

  • Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
  • Code block support is not fully rolled out yet but likely will be in the middle of the event. Try to share solutions as both code blocks and using something such as https://topaz.github.io/paste/ , pastebin, or github (code blocks to future proof it for when 0.19 comes out and since code blocks currently function in some apps and some instances as well if they are running a 0.19 beta)

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[โ€“] [email protected] 4 points 11 months ago

Haskell

Phew! I struggled with this one. A lot of the code here is from my original approach, which cuts down the search space to plausible positions for each group. Unfortunately, that was still way too slow...

It took an embarrassingly long time to try memoizing the search (which made precomputing valid points far less important). Anyway, here it is!

Solution

{-# LANGUAGE LambdaCase #-}

import Control.Monad
import Control.Monad.State
import Data.List
import Data.List.Split
import Data.Map (Map)
import qualified Data.Map as Map
import Data.Maybe

readInput :: String -> ([Maybe Bool], [Int])
readInput s =
  let [a, b] = words s
   in ( map (\case '#' -> Just True; '.' -> Just False; '?' -> Nothing) a,
        map read $ splitOn "," b
      )

arrangements :: ([Maybe Bool], [Int]) -> Int
arrangements (pat, gs) = evalState (searchMemo 0 groups) Map.empty
  where
    len = length pat
    groups = zipWith startPoints gs $ zip minStarts maxStarts
      where
        minStarts = scanl (\a g -> a + g + 1) 0 $ init gs
        maxStarts = map (len -) $ scanr1 (\g a -> a + g + 1) gs
        startPoints g (a, b) =
          let ps = do
                (i, pat') <- zip [a .. b] $ tails $ drop a pat
                guard $
                  all (\(p, x) -> maybe True (== x) p) $
                    zip pat' $
                      replicate g True ++ [False]
                return i
           in (g, ps)
    clearableFrom i =
      fmap snd $
        listToMaybe $
          takeWhile ((<= i) . fst) $
            dropWhile ((< i) . snd) clearableRegions
      where
        clearableRegions =
          let go i [] = []
              go i pat =
                let (a, a') = span (/= Just True) pat
                    (b, c) = span (== Just True) a'
                 in (i, i + length a - 1) : go (i + length a + length b) c
           in go 0 pat
    searchMemo :: Int -> [(Int, [Int])] -> State (Map (Int, Int) Int) Int
    searchMemo i gs = do
      let k = (i, length gs)
      cached <- gets (Map.!? k)
      case cached of
        Just x -> return x
        Nothing -> do
          x <- search i gs
          modify (Map.insert k x)
          return x
    search i gs | i >= len = return $ if null gs then 1 else 0
    search i [] = return $
      case clearableFrom i of
        Just b | b == len - 1 -> 1
        _ -> 0
    search i ((g, ps) : gs) = do
      let maxP = maybe i (1 +) $ clearableFrom i
          ps' = takeWhile (<= maxP) $ dropWhile (< i) ps
      sum <$> mapM (\p -> let i' = p + g + 1 in searchMemo i' gs) ps'

expand (pat, gs) =
  (intercalate [Nothing] $ replicate 5 pat, concat $ replicate 5 gs)

main = do
  input <- map readInput . lines <$> readFile "input12"
  print $ sum $ map arrangements input
  print $ sum $ map (arrangements . expand) input

[โ€“] [email protected] 3 points 11 months ago

Rust

Took me way too long, but I'm happy with my solution now. I spent probably half an hour looking at my naive backtracking program churning away unsuccessfully before I thought of dynamic programming, meaning caching all intermediate results in a hashtable under their current state. The state is just the index into the spring array and the index into the range array, meaning there really can't be too many different entries. Doing so worked very well, solving part 2 in 4ms.

Adding the caching required me to switch from a loop to a recursive function, which turned out way easier. Why did no one tell me to just go recursive from the start?

[โ€“] LeixB 3 points 11 months ago

Haskell

Abused ParserCombinators for the first part. For the second, I took quite a while to figure out dynamic programming in Haskell.

Solution

module Day12 where

import Data.Array
import Data.Char (isDigit)
import Data.List ((!!))
import Relude hiding (get, many)
import Relude.Unsafe (read)
import Text.ParserCombinators.ReadP

type Spring = (String, [Int])

type Problem = [Spring]

parseStatus :: ReadP Char
parseStatus = choice $ char <$> ".#?"

parseSpring :: ReadP Spring
parseSpring = do
  status <- many1 parseStatus <* char ' '
  listFailed <- (read <$> munch1 isDigit) `sepBy` char ','
  return (status, listFailed)

parseProblem :: ReadP Problem
parseProblem = parseSpring `sepBy` char '\n'

parse :: ByteString -> Maybe Problem
parse = fmap fst . viaNonEmpty last . readP_to_S parseProblem . decodeUtf8

good :: ReadP ()
good = choice [char '.', char '?'] $> ()

bad :: ReadP ()
bad = choice [char '#', char '?'] $> ()

buildParser :: [Int] -> ReadP ()
buildParser l = do
  _ <- many good
  sequenceA_ $ intersperse (many1 good) [count x bad | x <- l]
  _ <- many good <* eof

  return ()

combinations :: Spring -> Int
combinations (s, l) = length $ readP_to_S (buildParser l) s

part1, part2 :: Problem -> Int
part1 = sum . fmap combinations
part2 = sum . fmap (combinations' . toSpring' . bimap (join . intersperse "?" . replicate 5) (join . replicate 5))

run1, run2 :: FilePath -> IO Int
run1 f = readFileBS f >>= maybe (fail "parse error") (return . part1) . parse
run2 f = readFileBS f >>= maybe (fail "parse error") (return . part2) . parse

data Status = Good | Bad | Unknown deriving (Eq, Show)

type Spring' = ([Status], [Int])

type Problem' = [Spring']

toSpring' :: Spring -> Spring'
toSpring' (s, l) = (fmap toStatus s, l)
  where
    toStatus :: Char -> Status
    toStatus '.' = Good
    toStatus '#' = Bad
    toStatus '?' = Unknown
    toStatus _ = error "impossible"

isGood, isBad :: Status -> Bool
isGood Bad = False
isGood _ = True
isBad Good = False
isBad _ = True

combinations' :: Spring' -> Int
combinations' (s, l) = t ! (0, 0)
  where
    n = length s
    m = length l

    t = listArray ((0, 0), (n, m)) [f i j | i <- [0 .. n], j <- [0 .. m]]

    f :: Int -> Int -> Int
    f n' m'
      | n' >= n = if m' >= m then 1 else 0
      | v == Unknown = tGood + tBad
      | v == Good = tGood
      | v == Bad = tBad
      | otherwise = error "impossible"
      where
        v = s !! n'
        x = l !! m'

        ss = drop n' s

        (bads, rest) = splitAt x ss
        badsDelimited = maybe True isGood (viaNonEmpty head rest)
        off = if null rest then 0 else 1

        tGood = t ! (n' + 1, m')

        tBad =
          if m' + 1 <= m && length bads == x && all isBad bads && badsDelimited
            then t ! (n' + x + off, m' + 1)
            else 0

[โ€“] [email protected] 3 points 11 months ago* (last edited 11 months ago) (1 children)

Scala3

def countDyn(a: List[Char], b: List[Int]): Long =
    // Simple dynamic programming approach
    // We fill a table T, where
    //  T[ ai, bi ] -> number of ways to place b[bi..] in a[ai..]
    //  T[ ai, bi ] = 0 if an-ai >= b[bi..].sum + bn-bi
    //  T[ ai, bi ] = 1 if bi == b.size - 1 && ai == a.size - b[bi] - 1
    //  T[ ai, bi ] = 
    //   (place) T [ ai + b[bi], bi + 1]   if ? or # 
    //   (skip)  T [ ai + 1, bi ]          if ? or .
    // 
    def t(ai: Int, bi: Int, tbl: Map[(Int, Int), Long]): Long =
        if ai >= a.size then
            if bi >= b.size then 1L else 0L 
        else
            val place = Option.when(
                bi < b.size && // need to have piece left
                ai + b(bi) <= a.size && // piece needs to fit
                a.slice(ai, ai + b(bi)).forall(_ != '.') && // must be able to put piece there
                (ai + b(bi) == a.size || a(ai + b(bi)) != '#') // piece needs to actually end
            )((ai + b(bi) + 1, bi + 1)).flatMap(tbl.get).getOrElse(0L)
            val skip = Option.when(a(ai) != '#')((ai + 1, bi)).flatMap(tbl.get).getOrElse(0L)
            place + skip

    @tailrec def go(ai: Int, tbl: Map[(Int, Int), Long]): Long =
        if ai == 0 then t(ai, 0, tbl) else go(ai - 1, tbl ++ b.indices.inclusive.map(bi => (ai, bi) -> t(ai, bi, tbl)).toMap)

    go(a.indices.inclusive.last + 1, Map())

def countLinePossibilities(repeat: Int)(a: String): Long =
    a match
        case s"$pattern $counts" => 
            val p2 = List.fill(repeat)(pattern).mkString("?")
            val c2 = List.fill(repeat)(counts).mkString(",")
            countDyn(p2.toList, c2.split(",").map(_.toInt).toList)
        case _ => 0L


def task1(a: List[String]): Long = a.map(countLinePossibilities(1)).sum
def task2(a: List[String]): Long = a.map(countLinePossibilities(5)).sum

(Edit: fixed mangling of &<)

[โ€“] mykoza 2 points 11 months ago (1 children)

I'm struggling to fully understand your solution. Could you tell me, why do you return 1 when at the end of a and b ? And why do you start from size + 1?

[โ€“] [email protected] 1 points 11 months ago (1 children)

T counts the number of ways to place the blocks with lengths specified in b in the remaining a.size - ai slots. If there are no more slots left, there are two cases: Either there are also no more blocks left, then everything is fine, and the current situation is 1 way to place the blocks in the slots. Otherwise, there are still blocks left, and no more space to place them in. This means the current sitution is incorrect, so we contribute 0 ways to place the blocks. This is what the if bi >= b.size then 1L else 0L{.scala} does.

The start at size + 1 is necessary, as we need to compute every table entry before it may get looked up. When placing the last block, we may check the entry (ai + b(bi) + 1, bi + 1), where ai + b(bi) may already equal a.size (in the case where the block ends exactly at the end of a). The + 1 in the entry is necessary, as we need to skip a slot after every block: If we looked at (ai + b(bi), bi + 1), we could start at a.size, but then, for e.g. b = [2, 3], we would consider ...#####. a valid placement.

Let me know if there are still things unclear :)

[โ€“] mykoza 1 points 11 months ago (1 children)

Thanks for the detailed explanation. It helped a lot, especially what the tbl actually holds.

I've read your code again and I get how it works, but it still feels kinda strange that we are considering values outside of range of a and b, and that we are marking them as correct. Like in first row of the example ???.### 1,1,3, there is no spring at 8 and no group at 3 but we are marking (8,3) and (7,3) as correct. In my mind, first position that should be marked as correct is 4,2, because that's where group of 3 can fit.

[โ€“] [email protected] 1 points 11 months ago (1 children)

If you make the recurrent case a little more complicated, you can sidestep the weird base cases, but I like reducing the endpoints down to things like this that are easily implementable, even if they sound a little weird at first.

[โ€“] mykoza 2 points 11 months ago

You are probably right. Just my rumblings. Thanks for the help.

[โ€“] [email protected] 3 points 11 months ago (1 children)
[โ€“] [email protected] 2 points 11 months ago* (last edited 11 months ago)

C

That was something! I quickly settled on the main approach for part 1 but it took some unit testing to get it all right. Then part 2 had me stumped for a bit. It was clear some kind of pruning was necessary, possibly with memoization.

Hashmaps are possible but annoying with C so I was happy to realise that, for my implementation, (num chars, num runs) is a suitable key within the context of a single recursive search. That space is small enough to index with an array ๐Ÿ˜

https://github.com/sjmulder/aoc/tree/master/2023/c/day12.c

[โ€“] [email protected] 2 points 11 months ago* (last edited 3 months ago)

Python

Let me know if you have any questions or feedback!

import dataclasses
import functools

from .solver import Solver


class MatchState:
  pass

@dataclasses.dataclass
class NotMatching(MatchState):
  pass

@dataclasses.dataclass
class Matching(MatchState):
  current_length: int
  desired_length: int

@functools.cache
def _match_one_template(template: str, groups: tuple[int, ...]) -> int:
  if not groups:
    if '#' in template:
      return 0
    else:
      return 1
  state: MatchState = NotMatching()
  remaining_groups: list[int] = list(groups)
  options_in_other_branches: int = 0
  for i in range(len(template)):
    match (state, template[i]):
      case (NotMatching(), '.'):
        pass
      case (NotMatching(), '?'):
        options_in_other_branches += _match_one_template(template[i+1:], tuple(remaining_groups))
        if not remaining_groups:
          return options_in_other_branches
        group, *remaining_groups = remaining_groups
        state = Matching(1, group)
      case (NotMatching(), '#'):
        if not remaining_groups:
          return options_in_other_branches
        group, *remaining_groups = remaining_groups
        state = Matching(1, group)
      case (Matching(current_length, desired_length), '.') if current_length == desired_length:
        state = NotMatching()
      case (Matching(current_length, desired_length), '.') if current_length &lt; desired_length:
        return options_in_other_branches
      case (Matching(current_length, desired_length), '?') if current_length == desired_length:
        state = NotMatching()
      case (Matching(current_length, desired_length), '?') if current_length &lt; desired_length:
        state = Matching(current_length + 1, desired_length)
      case (Matching(current_length, desired_length), '#') if current_length &lt; desired_length:
        state = Matching(current_length + 1, desired_length)
      case (Matching(current_length, desired_length), '#') if current_length == desired_length:
        return options_in_other_branches
      case _:
        raise RuntimeError(f'unexpected {state=} with {template=} position {i} and {remaining_groups=}')
  match state, remaining_groups:
    case NotMatching(), []:
      return options_in_other_branches + 1
    case Matching(current, desired), [] if current == desired:
      return options_in_other_branches + 1
    case (NotMatching(), _) | (Matching(_, _), _):
      return options_in_other_branches
  raise RuntimeError(f'unexpected {state=} with {template=} at end of template and {remaining_groups=}')


def _unfold(template: str, groups: tuple[int, ...]) -> tuple[str, tuple[int, ...]]:
  return '?'.join([template] * 5), groups * 5


class Day12(Solver):

  def __init__(self):
    super().__init__(12)
    self.input: list[tuple[str, tuple[int]]] = []

  def presolve(self, input: str):
    lines = input.rstrip().split('\n')
    for line in lines:
      template, groups = line.split(' ')
      self.input.append((template, tuple(int(group) for group in groups.split(','))))

  def solve_first_star(self) -> int:
    return sum(_match_one_template(template, groups) for template, groups in self.input)

  def solve_second_star(self) -> int:
    return sum(_match_one_template(*_unfold(template, groups)) for template, groups in self.input)
[โ€“] mykl 2 points 11 months ago

Dart

Terrible monkey-coding approach of banging strings together and counting the resulting shards. Just kept to a reasonable 300ms runtime by a bit of memoisation of results. I'm sure this can all be replaced by a single line of clever combinatorial wizardry.

var __countMatches = {};
int _countMatches(String pattern, List counts) =>
    __countMatches.putIfAbsent(
        pattern + counts.toString(), () => countMatches(pattern, counts));

int countMatches(String pattern, List counts) {
  if (!pattern.contains('#') &amp;&amp; counts.isEmpty) return 1;
  if (pattern.startsWith('..')) return _countMatches(pattern.skip(1), counts);
  if (pattern == '.' || counts.isEmpty) return 0;

  var thisShape = counts.first;
  var minSpaceForRest =
      counts.length == 1 ? 0 : counts.skip(1).sum + counts.skip(1).length + 1;
  var lastStart = pattern.length - minSpaceForRest - thisShape;
  if (lastStart &lt; 1) return 0;

  var total = 0;
  for (var start in 1.to(lastStart + 1)) {
    // Skipped a required spring. Bad, and will be for all successors.
    if (pattern.take(start).contains('#')) break;
    // Includes a required separator. Also bad.
    if (pattern.skip(start).take(thisShape).contains('.')) continue;
    var rest = pattern.skip(start + thisShape);
    if (rest.startsWith('#')) continue;
    // force '.' or '?' to be '.' and count matches.
    total += _countMatches('.${rest.skip(1)}', counts.skip(1).toList());
  }
  return total;
}

solve(List lines, {stretch = 1}) {
  var ret = [];
  for (var line in lines) {
    var ps = line.split(' ');
    var pattern = List.filled(stretch, ps.first).join('?');
    var counts = List.filled(stretch, ps.last)
        .join(',')
        .split(',')
        .map(int.parse)
        .toList();
     ret.add(countMatches('.$pattern.', counts)); // top and tail.
  }
  return ret.sum;
}

part1(List lines) => solve(lines);

part2(List lines) => solve(lines, stretch: 5);