Do you count AFK time?
If not, Factorio, with ~500 hours active time.
If so, Clicker Heroes, with 2900 hours, but only about 50 of those were not AFK.
A loosely moderated place to ask open-ended questions
Search asklemmy π
If your post meets the following criteria, it's welcome here!
Looking for support?
Looking for a community?
~Icon~ ~by~ ~@Double_[email protected]~
Do you count AFK time?
If not, Factorio, with ~500 hours active time.
If so, Clicker Heroes, with 2900 hours, but only about 50 of those were not AFK.
Team fortress 2 for me
For me as well. Just under 5000 hrs. Played etf2l, met some great people, went to some lans. Great game.
Fallout 4
Wish they would make F:NV in the F4 engine
There's a mod team that's kind of doing that, last I checked they were still active and had made significant progress, but with this kind of thing it's always a toss-up on whether or not it will ever actually be finished. Fallout 4 NV, @Project_F4NV on Twitter
Easily:
EDIT: First post in a two years-old lurking account. Hello, world!
Was a lurker on Reddit, want to contribute more on Lemmy. This seems like a nice easy post to start.
My top 5 starting with most hours:
FWIW ... as someone who's gone from lurking to posting in a few places, and in fact in real life at times ... go for it! ... it's fun and makes the place more fun for you and everyone else!
yeah I can already see myself having a bit more fun with it, and it seems to be a little less toxic here. It is difficult finding existing communities to follow though
No Man's Sky, easy
Did you start playing at launch or did you pick it up later?
Later, much later. Although I have seen it at launch and was already smitten, I didn't have the hardware for it for the longest time. Only started playing around 2021
If we just talk about the last few years:
There is a soft spot in my heart for SuperTuxKart too, despite the current project leadership.
yoo i tried xonotic for the 1st time today, was absolutely epic. also tell me more about the supertuxkart situation?
Haha Xonotic is a blast to drop into, and the online community were great (partly because they want new players to stay ;), one even taught me how to properly use the grappling rope in CTF online mid-game. I'm more used to Call of Duty 'run-and-gun' gameplay than Halo or anything with more tactical movement, so someone experienced in this kind of game would have even more fun. It's worth pointing out that all the games I mentioned (and it's only partly coincidence) are Free and Open Source Software ("FOSS") which is community developed rather than commercially developed, similarly to Lemmy, Mastodon and others.
Alright here's a quick rant for you:
The SuperTuxKart situation is a bit annoying, in mid-2019, a large chunk of the core staff stood down or left, including the lead, the co-project leader for 10 years and the social media manager. Two new leaders were elected (Alayan and Benau), and in the next couple of years Alayan has apparently disappeared.
Benau is a good dev, but not a good people person. They often give trollish replies in the main chat room antagonizing people who are reasonably annoyed and then laughing at them, I've seen them call two different volunteers 'trolls' and alienate them, people who very obviously weren't malicious and did nothing but politely suggest actually useful and applicable improvements or contribute amateurish addons and ask why one wasn't approved. Add on top of that randomly posting Musk and Donald Trump reaction stickers constantly in regular conversation. And the icing on the cake is that they're too dismissive of suggestions to accommodate to artist who are less technically experienced. They'll accept merge requests if someone has volunteered and made those technical or documentation improvements ready to add, sure, but it's about a 0 on their priority list. And this isn't trivial, it's probably the critical important task: I've talked to an industry professional 3D artist and teacher who couldn't get the tools working and was unable to contribute after (allegedly, I don't know the details) not getting any help in the chat room. With the improvements later made by someone else to the tool setup process, this person probably would have made the major, much requested improvements they had set out to make (like the redesigned overworld map).
Now, look, Benau is a bit stressed handling more roles than they should have, and that probably doesn't help, but they're the lead decision maker for a lot of things and very active in the chat and feedback channel so they're important when it comes to people's impression and experience. It's toxic to behave like this in a room for a family-oriented game. I mean, it would be toxic for a FPS too, but I'd just expect better from this genre of game. And when you're a volunteer driven project, that can be enough to kill it. There's certainly lost potential when experienced artists leave.
My top three according to steam are:
Although the game I've played the most over all my years and outside of steam is definitely Deus Ex. I've put a lot of time into it exploring the single player, playing the multiplayer, and messing around with mods since it came out in 2001. The same would go for Unreal Tournament 2004 which I easily had over a thousand hours in back in high school, before steam was a thing.
Team Fortress 2, with over 2100 hours logged. More back on the Xbox 360 copy and when it was free during the Mac Update.
This is going to sound weird to the Lemmy crowd I'm sure, but Madden NFL 08 on the GameCube/Dolphin
Itβs a toss-up between Richard Burns Rally and Dirt Rally 2. Iβve played a ton of DR2 over the years but since I started playing RBR in 2004 when it came out, itβs quite possible that all my return visits to it add up to more hours overall stillβ¦
Dude I love DR2, I play it with a wheel and pedals and a VR headset and it's... Intense to say the least
Steam claims it is Terraria with 118h, followed by Satisfactory with 78 and Tabletop Simulator with 66. But I've also sunk around 150 into Breath of the Wild on the Switch. And I have no idea about how many I got together playing WoW from 2004 until 2005 before I pulled the plug on it due to conflicts with my studies, but I'm pretty sure it's more than that π¬
I can't remember 95% of what I did on EVE Online for the like 3 months I feverously played it, but it's sitting as my highest played game. Though I guess there was a lot of afk mining going on. For actually always active gameplay it's terraria. If I logged minecraft hours, it would probably be up there.
Shoutout to the oddball Graveyard Keeper being in my top 5. It's really not a game with enough content to play 200 hours, but I did it anyways. Finished my...5th? full ending + DLC run a few months ago.
Seems like it's TF2, but I haven't touched it in years. TF2, Garry's Mod, and Payday 2 were probably the only games I played for most of my pre-teen years, but nowadays I've been dipping my toes in a bunch of different stuff, even if it's not for very long. The one with the most recently would probably be Yakuza: Like a Dragon, by virtue of being crazy long.
Theyβre all games from when I was a kid and had more free time- so Garrys Mod, Half-Life 2 and Portal take the cake
Minecraft played it since I was a kid, too bad it never tracked any playtime, tracked CSGO 2k hours.
Fallout New Vegas for sure. On Steam I have 467 hours logged and I played probably another 150 hours on Xbox 360 back in the day. If it wasn't so hard getting Vortex working on Linux I'd be starting another 30+ hour save today.
After that is Project Zomboid with 460 hours but I feel that's less shocking in a sandbox game.
Unreal tournament 99. Probably more than 10,000 hours. I used to play it so so much. Nothing else even comes close
Steam shows my most hours are in Planetside 2, I did play almost daily for a couple years with a good outfit.
Second most hours is Arma 3, tons of time spent there in single and multiplayer. Recently got back into it with the "JMs Of Order and Peace" Star Wars mod and the Dynamic Recon/Combat Ops missions.
Minecraft, there are so very many modpacks out there and i have played a lot of them, not to mention multiplayer servers such as hypixel. Really quite a lot to do there. Probably the second game would be League of Legends. and in third place we have Garry's Mod, each of these games probably with 4000+ hrs each.
Elite, by far. Though that was long a ago. Elite isn't the game it used to be. :(
Persona 5 for me, next is probably BOTW. I have nothing on you guys though. I seldom play any game over 150 hours. I get tired of it by 80 or so, so I'm doing everything I can to wrap it up shortly after that. I wish I didn't get so tired of a game. I'd save a lot of money if I enjoyed playing them longer.
Per Steam: 1138 hours in New World, which is surprising only because I thought No Man's Sky was going to crush it. Apparently not! Only 784 hours there, but since I've returned to it as my game of choice lately, there's room to grow.
[edit] oh man, I forgot PokΓ©mon Go. I can't figure out how to get hours on there but probably a bunch.
Enemy Engaged series, I had about 800 on one save game at one point, but I've had many new ones since then.
Quake 3 Arena, uncountable. Possibly thousands.
GTA Online on PS3 about 1000 I think.
Destiny... I dunno but a lot (I have platinum), possibly also over a 1000.
GTA IV, played it through about 10 times so possibly 300-500.
iRacing and I don't want to know how many
Team Fortress 2, then Red Dead Redemption 2
Counter Strike: Source, maybe even Minecraft with different Techpacks
EU4 lol, and by far. At least that's among I have hour counters for. I'd guess I've played more Minecraft because I played that sooo much when I was younger and still sometimes do occasionally.