They somehow made the grinding in this game bad. In botw I was hooked on the grinding, but not on this new game, thank god for duping!
The Legend of Zelda: Tears of the Kingdom
The Legend of Zelda: Tears of the Kingdom is a videogame developed by Nintendo for the Switch, released in 2023. It is a direct sequel to Breath of the Wild and its story takes place a couple of years after the events of BotW.
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I wouldn’t word it that strongly, but I totally get what you mean. While I love the core gameplay loop and world much, much more than botw (I was one of the very few heretics who were just lukewarm on botw, instead of seeing it as game of the millennium; while I really love totk and get why people are raving about it), I feel like Nintendo did just one virtual currency too many. Needing to collect and exchange like three or four different zonai stuff to upgrade the battery and buying building materials and fabricating premades. While still needing the shrines and korok seeds, to upgrade health and stamina, collectible currency like the poes and obviously rubies, feel like a very imbalanced in game economy, which in turn makes the grind so bad, it’s unbearable sometimes. Even though each currency in and of itself is fairly easy to grind in my opinion, just not everything at once. At the same time totk gives the illusion of a fairly creative game, where grinding isn’t even warranted. Just let me build stuff!
Fully understand you aswell, I just prefer the first game to the second. I am by no means saying totk is bad, I really enjoy it, especially the building, but it gets a bit too tedious for me at times. I don't know what it was in the first game which got me hooked, but they're clearly missing it in totk for me lol.
I don't remember where the setting is within the Switch, but if you turn it off the console requires the user to accept any new update downloads rather than automatic. I am still on 1.1.1 myself. Though admittedly, I haven't closed the game out either lol.
I figured by the time I had accomplished as much as I had in the game before duping, I saw absolutely no harm duping for the remainder of it. We here for exploration and the small tidbits of story at this point.
I think that I or my kid accidentally allowed the update, so I can't dupe stuff anymore, but thankfully I have something like 40k rupees so I'm not necessarily suffering.. I just wish I could dupe some lizards and stamina mushrooms ;_;
There still is a way on 1.1.2. has to do with a particular loading area between the depths and land. Give it a search if you want to use it.
Thanks, I just looked it up! It honestly just seems like too much trouble to bother with it lol, I miss the paraglider glitch.
Yeah it's more about getting around the Fragility system for me at this point, rather than upgrades or money
Depends on how much or little you want to use glitches. Personally, I don't care since it's a single player game.
There are glitches to transfer durability from one weapon or bow to another. Get a high durability item like the biggoron's sword or lightscale trident (60 and 70 durability, respectively), and you can transfer that durability to any other weapon to make it last much longer. Can even repair durability in the same way on the fly if you keep a pristine version in your inventory. Same thing works for bow to bow durability transfer, so I have several copies of a 5 shot savage lynel bow. Let me know if you want to know more.
Unfortunately durability transfer can only go up to an equipment's own maximum durability in totk, so no more 800 durability tree branches :(
Nah I figured I'd do it until I finished the story and I did that a few days ago. I got away with not updating because there's nothing on switch I want to play rn. Maybe ill pick up sploon3 again but idk. But I'm done with Zelda for a bit I can let my switch finally rest properly without a game running lol