If you want, creative independence, then don’t merge with a mega corporation.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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The original was released by EA over 20 years ago. It's not like its something they bought up.
You said this so much more diplomatically than I was going to.
Oh you must know my friend Johnny Silverhand too.
EA was hardly a mega corp when they published the first game though. Where is Taylor Swift when you need her?
What? EA has been a mega corp in the game industry since forever.
This prompted me to look into their history, and yeah, looks like they were basically a super-group formed out of employees from names like Apple and Atari and were big right out of the gate.
I was mainly just thinking how EA Sports games have been a thing for as long as I can remember. Even when video games was a small industry, they were still a big fish.
The EA has been a gaming mega corp for at least 30 years.
Ah they nailed him with a noncompete for that public domain IP. Crafty.
For what it’s worth, you can’t use public domain to make a copy of someone else’s take on that public domain character. It’s like how Winnie the Pooh is public domain but you can’t make a Winnie the Pooh with a red shirt and no pants since thats clearly Disney’s version which isn’t public domain.
I enjoyed Madness Returns but the main problem was that some of the chapters just dragged so much. If they’d cut it down they could have made a really really good budget game and nothing of value would have been lost. It’s a 14 hour game with 6 hours of content.
"Also, there's a tv series in production."
Yeah, right. I'll believe it when I see it.
I’d rather have the property say dead than reviving it into another fucking show that is put out just to cash in on some nostalgia only to be cancelled after the first season.
Well hopefully American McGee will make a come back with some other great video game series. There are plenty of ideas out there outside of Alice in Wonderland. Though that was a great game! I hope he doesn’t give up quite yet.
Didn't he announce his retirement back in April?
I replay madness returns every year or so. Such a fun platformer.
I keep trying to play it, but the levels are so fucking long. I just want the story now.
It's one of the games that I've been meaning to play on my backlog. It does suck that it's not going to have a sequel.
I loved the Alice games, they were so well done.
That sucks, I would have loved to see Asylum come to the surface. Sadly as it's been so many years I don't think it's going to get around to much that it's no longer happening or was happening in the first place.