this post was submitted on 23 Oct 2023
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[–] reddig33 162 points 8 months ago (3 children)

If you want, creative independence, then don’t merge with a mega corporation.

[–] [email protected] 91 points 8 months ago* (last edited 8 months ago)

The original was released by EA over 20 years ago. It's not like its something they bought up.

[–] [email protected] 15 points 8 months ago (1 children)

You said this so much more diplomatically than I was going to.

[–] [email protected] 4 points 8 months ago (1 children)

Oh you must know my friend Johnny Silverhand too.

[–] [email protected] 8 points 8 months ago (2 children)

EA was hardly a mega corp when they published the first game though. Where is Taylor Swift when you need her?

[–] [email protected] 15 points 8 months ago (1 children)

What? EA has been a mega corp in the game industry since forever.

[–] [email protected] 16 points 8 months ago (1 children)

This prompted me to look into their history, and yeah, looks like they were basically a super-group formed out of employees from names like Apple and Atari and were big right out of the gate.

[–] [email protected] 6 points 8 months ago

I was mainly just thinking how EA Sports games have been a thing for as long as I can remember. Even when video games was a small industry, they were still a big fish.

[–] km3k 10 points 8 months ago

The EA has been a gaming mega corp for at least 30 years.

[–] [email protected] 57 points 8 months ago* (last edited 8 months ago) (1 children)

Ah they nailed him with a noncompete for that public domain IP. Crafty.

[–] [email protected] 14 points 8 months ago

For what it’s worth, you can’t use public domain to make a copy of someone else’s take on that public domain character. It’s like how Winnie the Pooh is public domain but you can’t make a Winnie the Pooh with a red shirt and no pants since thats clearly Disney’s version which isn’t public domain.

[–] [email protected] 21 points 8 months ago

I enjoyed Madness Returns but the main problem was that some of the chapters just dragged so much. If they’d cut it down they could have made a really really good budget game and nothing of value would have been lost. It’s a 14 hour game with 6 hours of content.

[–] [email protected] 19 points 8 months ago (1 children)

"Also, there's a tv series in production."

Yeah, right. I'll believe it when I see it.

[–] BroBot9000 14 points 8 months ago

I’d rather have the property say dead than reviving it into another fucking show that is put out just to cash in on some nostalgia only to be cancelled after the first season.

[–] dohpaz42 19 points 8 months ago (1 children)

Well hopefully American McGee will make a come back with some other great video game series. There are plenty of ideas out there outside of Alice in Wonderland. Though that was a great game! I hope he doesn’t give up quite yet.

[–] TheQuietCroc 3 points 8 months ago

Didn't he announce his retirement back in April?

[–] TurnItOff_OnAgain 10 points 8 months ago (2 children)

I replay madness returns every year or so. Such a fun platformer.

[–] PunnyName 5 points 8 months ago

I keep trying to play it, but the levels are so fucking long. I just want the story now.

[–] [email protected] 4 points 8 months ago

It's one of the games that I've been meaning to play on my backlog. It does suck that it's not going to have a sequel.

[–] [email protected] 5 points 8 months ago

I loved the Alice games, they were so well done.

[–] [email protected] 4 points 8 months ago

That sucks, I would have loved to see Asylum come to the surface. Sadly as it's been so many years I don't think it's going to get around to much that it's no longer happening or was happening in the first place.