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Hey folks, I was hoping to get some advice on a build that can solo Iso Vaults for Necraloid rep. My best primary is a Kuva Bramma that can handle all the regular enemies. I just need to figure out a good combination of secondary and melee that can handle the necramech boss at the end. Based on the stats on the wiki, would a corrosive damage melee weapon be good? Probably coupled with a high status secondary with blast damage? Thanks in advance.

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[–] [email protected] 4 points 1 year ago* (last edited 1 year ago) (1 children)

Recommend a Silence tank too, like Nezha or Revenant. I actually farm them on Banshee, since they seem to be susceptible to Condemn, and she stops their invuln mechanics with Silence. She can also remove Bonewidow's armour, but not Voidrig for some reason.

Stropha has the nice property of being able to hit the back weakpoint through the front of the mechs. Grattler's radial effect also seems to have this property, if you have your own mech.

[–] [email protected] 2 points 1 year ago

If you're going to slot Silence onto Nezha, do you drop 1 or 4?

[–] [email protected] 3 points 1 year ago (1 children)

You can quickly murder the necramechs using your own necramech.

Press 2, press 4, shoot off both arms (aim for the shoulders) and you're good.

If you don't have a necramech, uhhh... ask someoen who does to join you until you do :V

[–] [email protected] 1 points 1 year ago

I'm doing this to get a mech so I can continue the story quests :(

[–] [email protected] 3 points 1 year ago (1 children)

I'm pretty sure mechs are weak to radiation and immune to status. You want something hard hitting with a wide aoe like the catchmoon, arca plasmor, stropha, and I'm sure the nataruk would work. They'd make hitting the weak points easier. You'd probably be okay with a good shotgun or redeemer prime (I haven't tried myself, but I see no reason it wouldn't work).

I'm sure you could do the job with any warframe as long as you're comfortable with it, but subsuming silence onto your frame is a good idea. It turns off mech abilities turning them into sitting ducks. I also can't not recommend invisible warframes because mechs can't kill what they can't see. Or use revenant for easy immortality and some cc.

My set up is octavia because of her cc and invisibility with silence over her rolling ball. Primary is an explosive aoe, secondary is whatever, and melee is stropha to deal with the mech.

[–] [email protected] 1 points 1 year ago

Oh, you're right, wiki does say radiation. Not sure what made me think corrosive. I'll check out Catchmoon, haven't really looked at modular weapons in general tbh. My most run frame is Nezha, and I've actually done it once or twice with him due to the damage boost from his 2, but I'm not confident I can do it every single time. Thanks for the feedback, definitely gives me something to think about.

[–] [email protected] 2 points 1 year ago (2 children)

To be honest, I solo Iso vaults with a Rhino with Gloom and a Radiation based Nataruk + Kuva Nukor for armor stripping and minions.

Gloom slows the Mechs more than enough to make every point easy to hit and they seldomly get to shoot anything on note back at you. And Rhino should be able to shruck off most of whatever else might hit you while you're dealing with the guardian.

It's a bit cheesy, but it gets the job done fairly fast.

[–] [email protected] 2 points 1 year ago

While we're on the topic of slow, I've had some luck in the past using the Zenurik operator slow ability against the mechs.

[–] [email protected] 2 points 1 year ago (1 children)

Heck, that would mean farming up a Sevagoth, as well as farming Entrati rep for Helminth. It's a rough life when you're bad at video games :/

[–] [email protected] 1 points 1 year ago

Well yeah, I mean... That is kinda the game.

Isn't it just a matter of what you're grinding for?

[–] Akemi 1 points 1 year ago

Here is my suggestion, it does require a forma'd nataruk but the thing slaps, so you should do it anyways. Any warframe should do though.

https://streamable.com/df1wx6

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

Can Defy or Mallet still be used to cheese mechs? Other than that, Invisibility + Heavy Attack Stropha modded for Radiation is probably the easiest way to kill them. Just watch out for Voidrig's damage reflect when it initially casts its Storm Shroud.

*It seems that nechramechs are now very resistant to/immune to Mallet. The best way I found to kill one was modding a Heavy Attack Stropha for combo efficiency and using Ash's Bladestorm Augment to build combo for it. Just make sure to destroy the mech's arms before attacking the weak point on the back, and any weapon to proc Cold helps a lot with making sure the enemy stops spinning around to face you.

Ash: Seeking Shuriken is optional, just try to avoid fully stripping the mech or mod for Blast Damage instead if you do plan on fully striping the Mech.

Stropha: Radiation + Heavy Attack Efficiency

https://www.youtube.com/watch?v=noVOwfffGj0

[–] [email protected] 1 points 1 year ago

Kong with silence and (only) radiation ignis wraith was my go-to for farming them when I was doing it.

[–] The_Vampire 1 points 1 year ago

Obviously, the recommended weapons are the Laetum/Felarx/Phenmor with the Devouring Attrition incarnon perk (50% chance of 2000% damage on a non-crit) for dealing with the Necramechs. Melee doesn't matter as much. Of course, these weapons may not be available so what you want is a good crit weapon that can hit weakpoints well.

The Nataruk isn't a bad option for this for a budget choice, but there aren't many secondaries that can do the job that well (most good secondaries are status-based or need their incarnon). I would actually recommend, if the Laetum isn't available, to invest in a mob-killing secondary like the Tenet Cycron/Kuva Nukor (note that on Deimos they will work significantly worse, but should still function for this purpose on a full-heat build) and then swap out your Bramma for the Nataruk or some other primary that can get the job done.

Revenant and Nezha are great choices. If you're having trouble using Nezha, make sure to use his 3 to survive and build a full umbral build focused on strength (and to a lesser degree, duration). Try to fit in good energy economy if you can and always keep his 3 up.

After all that, remember that Madurai will make the fight significantly shorter if you use it well. Madurai's damage boost can end boss fights before they start, and the only issue is the cooldown/duration. If you need Zenurik for the energy economy, take that because surviving and taking 10 minutes is better than being dead, but I do recommend Madurai for quick kills.

Don't use blast damage, it sucks. There are a few elements that you want for most builds, and they are viral/corrosive/slash/heat. Anything else is either not helpful or a worse option (to varying degrees from barely worse to not even a competitor). Deimos enemies are notably immune to viral (and this is the only area where an enemy is specifically immune to viral), so generally you want corrosive/slash/heat. Primaries with the Hunter Munitions mod can do slash well. Secondaries normally prefer heat unless they have an extremely high slash weighting. Normally, you pair slash and heat with viral, because viral multiplies damage and heat/slash are the best damaging procs around. However, since you're on Deimos, going pure slash/heat is better as viral is useless. Corrosive is recommended for high-damaging weapons that are not good at statuses and/or can't apply them quickly (so the Bramma would like corrosive).

Do note that Necramechs have status 'resistance'. This means statuses are not as effective against them (they can only stack up to 4 procs instead of the usual 10 or usual infinite in the case of heat and slash), so using a high status weapon is not recommended. Furthermore, they are weak to radiation specifically rather than corrosive (similar to many bosses). Your boss-killing weapon should be modded for radiation.

If you still have issues, feel free to reply and tell me what you're missing. Note that mods are deceptively important down to each mod slot and what specific mod is in that slot (though this should only truly be a concern in Steel Path), and you may want to put Deimos on hold if you're trying to tackle it too early as it can be a noob trap.

[–] RedForFred 1 points 1 year ago (1 children)

I use a pretty wacky Mesa build for Deimos in general, mostly because she can melt just about anything that’s there in a second. I also use my Felarx for everything else

[–] The_Vampire 2 points 1 year ago (1 children)

I actually would advise against Mesa, since Deimos enemies have ranged melee for some stupid reason (the big immobile guys that shoot tendrils through the ground at ridiculous distances can be totally out of sight when they do it) and Mesa's defences will be useless.

[–] RedForFred 1 points 1 year ago (1 children)

I’ll agree with you, I do an unhealthy amount of bouncing around with her which can get tiring, but if you build her right then her main defense turns into “it can’t hurt you if it’s already dead”

[–] The_Vampire 1 points 1 year ago

My point was that such a tactic doesn't work on Deimos, where those big guys that shoot up spikes from the ground can be completely out of sight when they do it. Mesa works off line-of-sight, so she won't have a good time when enemies can hit her with attacks that go through her defenses while simultaneously being out of sight.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

My early solo strat was using Wisp and my Archgun. Wisp is still my goto for it, though I summon my mech to nuke the bastards down in like 3 second flat.

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