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The Galaxy class starship was designed with the ability to separate the saucer from the stardrive section, so that the "floating city" part of the ship could be left somewhere safe while the rest of the ship galavants off to do something risky. We see this happen precisely once, in the season one episode Arsenal of Freedom. We also see saucer separation deployed for a handful of tactical and or emergency uses (such as against the Borg in The Best of Both Worlds, or to escape the breaching warp core in Generations).

So, this seems like a useful ability to have, and the Enterprise is constantly being sent into dangerous situations. Why not use this ability more frequently?

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[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (1 children)

I think the saucer separation ability was an example of theoretical thinking. The Galaxy class designers clearly intended a use for it. In dangerous times, the saucer would separate leaving the stardrive section free to act without it.

But, via practical real world experience, Starfleet learned that separating the saucer section was seldom worth it. It was too slow, where danger tends to occurred suddenly, and, even when there was extra time, Galaxy captains learnt the extra power generation of the saucer proved more useful than the decrease in mass. I doubt the War Galaxys from the Dominion War even had the ability and, if they did, it was only because it would take too much work to remove.

It's possible that the saucer section worked better as a one-use 'super-lifepod' but the original plan of combining and transforming ships clearly didn't pan out. Same thing seems to have happened with the Prometheus with Starfleet deciding the 'wolf pack' attack mode innovations, while effective, are better implemented via separate ships. Like we see a trio of Texas class ships doing to take down a Sovereign.

(There's clearly some guy in the Starfleet bureau of ship design who keeps trying to make combining/separating ships happen and keeps getting disappointed when they don't pan out in practice.)

[–] DharkStare 1 points 1 year ago

There’s clearly some guy in the Starfleet bureau of ship design who keeps trying to make combining/separating ships happen and keeps getting disappointed when they don’t pan out in practice.

I'm picturing that guy getting shut down constantly just like Worf's suggestions. It's an interesting concept that just doesn't work in real life situations.

[–] derf82 12 points 1 year ago

They highlighted the tactical disadvantages in The Best Of Both Worlds. In a battle situation, the saucer section’s phaser banks, impulse drive, and fusion generators are of high importance.

There are also alternatives. In DS9’s episode introducing the Jem’hadar, The Odyssey simply dropped off their families before heading to the Delta quadrant.

I’m the event a hostile force is encountered, it is likely the saucer section would just be pursued and destroyed, as it could only flee on impulse or sustain a low warp is released at warp.

So they really only used it the only times it was practical: facing Q, facing the arsenal of freedom (as the automated system only attacked ships in orbit), and as a life raft after the star drive was destroyed as in Generations.

It might also be noted that prior Enterprises had the ability to separate the saucer on an emergency. It was just never used on screen, and also would probably require a spacedock to reassemble.

I personally think it was just an experiment that didn’t work out. Perhaps they just reverted to emergency separations.

[–] [email protected] 11 points 1 year ago (2 children)

Because the special effects required to do it were too expensive for the production company? The Best of Both Worlds separation used footage from Farpoint, I believe.

[–] [email protected] 5 points 1 year ago

Yes, I'm pretty sure they used the same footage.

Reminds me of the Klingon bird-of-prey explosion that is used in both Undiscovered Country and Generations.

[–] derf82 1 points 1 year ago

They could always reuse the effects again.

[–] [email protected] 7 points 1 year ago (1 children)

In universe, I don't know how useful saucer separation really was. Then again, I don't really know how useful a floating city really was, either. It really showcased the hubris of the galaxy class design and the naivete of Starfleet at that point in time.

At the beginning of TNG, the Federation seemed very idyllic. That started to change with the introduction to the Borg, and was completely shattered with the Dominion War (remember the Jem'Hadar kamikaze pilots against a galaxy class, for example). At the end of the TNG era, you don't really see many galaxy class ships flying around, but more ships that are more battle ready.

To your direct point about saucer separation, separating half the ship to leave vulnerable seemed like a bad idea. The saucer section (which had most of the population) didn't really have a warp drive but it did have phasers. Still, it was susceptible to hit and run tactics while the lower portion was away.

Additionally, the saucer had most of the phaser array - that could be handy in a fight! Why leave that behind?

Lastly, you mentioned Generations. The saucer section couldn't leave the lower section fast enough and was caught in the blast radius. The end result was the same as if traditional life boats were used - the destruction of the entire ship. In general, the separation procedure was slow. It made more sense to just take the saucer with you instead of wasting precious minutes in a separation procedure that could introduce the possibility of damage to the vessel before/after the time critical mission.

I'm not sure how useful saucer separation really was. Starfleet didn't seem to think it was useful, either, as no other ship had that feature moving forward, and the one ship that was shown on screen to have it rarely used it.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

The saucer section couldn’t leave the lower section fast enough and was caught in the blast radius. The end result was the same as if traditional life boats were used - the destruction of the entire ship.

... excluding that the lives of nearly everyone on the ship were saved, rather than everyone going kablooey in space?

no other ship had that feature moving forward

do we know that, or just assume it since we don't see it used? I would think that it would be a standard feature, considering the possibility of the warp drive going kablooey. Or I guess warp core ejection could be the standard use case.... ?

hmm

unsure

Could the Ent-D eject the warp core, or was separation the intended replacement for that...

[–] [email protected] 1 points 1 year ago

Galaxy class starships definitely could eject the core, but for whatever reason they couldn't manage to do so in Generations.

[–] [email protected] 4 points 1 year ago

From a real world perspective, I think they just found it slowed down storytelling too much. I think the idea originally came from Gene Roddenberry and they had always been trying to make it work.

Ironically in Best of Both Worlds, it's a lure to distract the Borg from the rescue mission, and it wasn't like they offloaded the kids and civilians first. Pretty high stakes gamble on Riker's part.

[–] [email protected] 4 points 1 year ago (1 children)

Do we know if it is really used infrequently, or does it just happen that it is not used during the events pictured on screen? There is no dialog where a character claims that it is used infrequently?

[–] [email protected] 4 points 1 year ago (1 children)

Fair question, but given the sheer volume of notable things that happen to the Enterprise over the course of the show, it seems unlikely that an event serious enough to warrant saucer separation wouldn't have been shown.

[–] [email protected] 5 points 1 year ago (2 children)

A lot of the focus here seems to be on the military utility, which is also how I suppose the separation feature was presented in the show.

But an obvious use case would probably have been less dramatic. Anytime two things needed to be done at the same time. Send the drive section to the more distant or dangerous location and keep the saucer where it’s safer, like running supplies or something for a planet.

Don’t know it would have been good TV though?! Perhaps if it was used as a plot device to put the ship in trouble?

[–] [email protected] 7 points 1 year ago (2 children)

@maegul @williams_482 I think it would actually be good TV for Lower Decks. A California class might have to visit a Galaxy class saucer that has been left in orbit for a month managing a research expedition or a conference, while the stardrive section got delayed hunting a Romulan warbird.
It just wouldn't be good television for a show set on a Galaxy class ship. The only way to do a "split ship" show would probably be to mainly follow characters on only one half.

[–] [email protected] 3 points 1 year ago

This is a great way to bring a Galaxy class ship into lower decks!!

[–] [email protected] 2 points 1 year ago

Yeah, that's a plausible scenario, and folding that into a Lower Decks episode is totally doable.

The only thing I'd tack on is that a hero ship getting lost chasing a Romulan Warbird is definitely interesting enough to merit an episode. With or without the saucer attached.

[–] [email protected] 5 points 1 year ago (2 children)

That's a fair point. The utility of the saucer as a separate craft doing different jobs is pretty limited though, which is another reason why we might not see it in day-to-day operations. There is only so much a 600m disc with no warp drive can accomplish on it's own.

[–] [email protected] 4 points 1 year ago (1 children)

It's the no warp thing that really limits its ability. The saucer can 1. limp back home. or 2. stay put while the rest of the ship does something risky and then hope they don't have to resort to number 1.

I could see the saucer section being left in orbit to assist with evacuations while the stardrive section "goes for help" but even this seems like a bit situational.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

It's not just the lack of warp that presents a problem. It's the lack of power generation. If I remember correctly, and I'll admit I may be misremembering, but isn't the bulk of the Ent-D's energy generation done by the warp core as well? So if the saucer is separated, any heavy power use (i.e. the main phaser array, heavy transporter use, etc.) is going to require the saucer to eventually link back up to refresh it's power reserves lest they end up in a Voyager power rationing situation.

Edit: This same point is what drives me crazy when I see the separated warp nacelles in DSC. If the ship loses power for any reason, the nacelles are going to float away which just adds to the list of problems to solve when getting the ship back under way. Also, if there's a momentary power interruption to the beam emitters holding the nacelles in place, what's to stop them from launching off like warp-powered torpedoes?

[–] [email protected] 2 points 1 year ago (1 children)

To your comments about the floating nacelles - what's even supposed to be the point? I can't imagine how having nacelles detached offers that much of an advantage.

[–] [email protected] 1 points 1 year ago

I honestly do not know why they chose to do that. I can't think of any advantage to it at all.

[–] [email protected] 3 points 1 year ago

It might be big enough to work as a temporary small space station around a planet or just in some general area in need like a fleet in need of repairs and medical aid.

[–] T156 2 points 1 year ago

I think that it ultimately just wasn't very useful. From a production standpoint, it was an expensive and slow sequence that could be easily avoided without any issues.

From an in-universe standpoint, it was probably a dead-end technology. There are engines, shuttle bays, weapons, and computers that are concentrated in the saucer, which could all be useful in a battle, or in the aftermath of one. The saucer itself doesn't have any warp engines (they are shown to be able to run on fusion power, so a warp core isn't a necessity, although it's a bit slower than antimatter), deflectors, or other FTL mechanism, so if the stardrive is destroyed, it would be effectively stranded, and could be left a sitting duck for anyone who felt like retracing the ship's steps to hunt down the people trapped on there.

It also doesn't help that for the most part, it's rare that a ship will knowingly head into danger, and have the opportunity to drop off its stardrive section. Danger usually happens to the ship on the spot, at which point, it would be too late to go and drop off the saucer section.

The Prometheus project might have been an attempt at salvaging the concept, replacing the saucer with a whole starship, but given that it wasn't used in later ships, it was likely deemed a failure, possibly because at that point, you're just building multiple starships, and might as well make them fully fledged craft on their own.

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