this post was submitted on 26 Feb 2025
23 points (100.0% liked)

Gaming

2836 readers
152 users here now

The Lemmy.zip Gaming Community

For news, discussions and memes!


Community Rules

This community follows the Lemmy.zip Instance rules, with the inclusion of the following rule:

You can see Lemmy.zip's rules by going to our Code of Conduct.

What to Expect in Our Code of Conduct:


If you enjoy reading legal stuff, you can check it all out at legal.lemmy.zip.


founded 2 years ago
MODERATORS
top 10 comments
sorted by: hot top controversial new old
[–] [email protected] 10 points 6 days ago (2 children)

I don't know, maybe we should stop trying to exactly recreate real life in every game and spend 9/10 of that polish time one gameplay and fun...

[–] [email protected] 6 points 5 days ago* (last edited 5 days ago) (1 children)

We don't know exactly what they are spending the time on.

The article says "more time to create the world of Albion" but that's the article paraphrasing - the source video simply states "more time" - and doesn't specify for what.

I'm sure world design is a part of it, but quests, characters, optimisations, bugfixes and all of that are surely a part too.

Personly I'm very glad that the studio are being given the time they need instead of rushing out some rubbish.

[–] [email protected] 1 points 5 days ago (2 children)

We don't. But I am in the games industry and I can make some pretty solid guesses.

There's a hell of a lot of titles coming out with years and years of development time. They're having to port the engine two or more times during that development cycle only to come out to moderately shitty reviews

They're killing themselves on 4K, high refresh rate, dynamically lit games like the beauty of a game is going to make up for it being shallow and boring.

I hope it comes out and knocks it out of the park. But if it doesn't knock it out of the park, I hope they didn't spend another couple of years trying to make it look pretty only to end up as being yet another mixed review release.

[–] [email protected] 3 points 5 days ago

Fair enough :)

I can totally agree that games should prioritise being fun above having pretty graphics.

[–] paraphrand 2 points 5 days ago (1 children)

The people working on the lighting and high res textures don’t usually design or implement gameplay mechanics or story elements.

[–] [email protected] 2 points 5 days ago

You have a schedule And it's a pipeline

When design calls for a change, you need art and dev to do more.

If CI takes forever and devs are fighting for perf, everyone gets backed up.

You can see in the releases, gameplay often takes a backseat to pretty.

[–] QuadratureSurfer 1 points 5 days ago (1 children)
[–] [email protected] 2 points 5 days ago

I so love me some VLDL. thanks for the share.

[–] HornedMeatBeast 9 points 6 days ago (1 children)

Let it cook, don't bugger it up.

[–] notaviking 3 points 5 days ago

Even though I have never played fable, giving them time is never a bad thing. Industry is known to push an unreasonable time for game developers to create a game, leading to extreme working hours, then everyone says how they can force these developers such slave conditions. But then complaints are then nowhere to be seen when they say the games needs to be delayed