Elden Ring was very good. You still get the interconnected bits in some areas, and some parts of the world connect in unexpected ways.
The main thing I didn't like about elden ring is how most of the stuff is kind of pointless. Like there's a catacomb but the only thing you get from it is some useless ashes and low level upgrade material. It made replays feel weird, because I'd skip most of it.
I'm not sure how to fix that. Maybe have the little side dungeons affect world state somehow (eg: drain poison from the swamp, get rid of invaders, whatever). Or switch over to sekiro style leveling where you only power up by doing certain things. But both of those might make the side stuff too much of a chore.