Thanks guys a lots! π
I think I understood where's the problem was. I switched from virtio to QXL in the video section of my virt-manager, and everything started working successfully! π
Stay awesome, guys!
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Thanks guys a lots! π
I think I understood where's the problem was. I switched from virtio to QXL in the video section of my virt-manager, and everything started working successfully! π
Stay awesome, guys!
Maybe try installing from a different source? I've had issues before with Blender that were fixed like that
I would give their issue tracker a check. I searched "4.3.2 crash" and found several results that sound related to your issue. You can use the following link to get to the issue tracker query right away:
I would recommend running the LTS version which stands for Long Term Support unless there's something really needed in 4.3 for a project. If that's the case, then try an experimental release to see if your issue has been resolved. The following link will take you to the LTS releases:
So... It doesn't works for me π
I checked...
@HungryLemon try to reset the program to the standard version. Without addons, resetting the scene.
the same. I removed ~/.config/blender catalog from my Debian. Forgot to tell ya that I uses all of this through QEMU and virt-manager.
I'm just throwing random stuff out but are you passing your GPU to the VM? It could be that when you switch to Material Preview there's no GPU to process it fast enough and it crashes.
Eevee requires a GPU in ways unlike the old default renderer. If itβs virtualized thereβs all kinds of things that might be wrong with getting access to a GPU.
Agreed with the other commenter, you need to verify that you have proper GPU access. Eevee will always crash if not given a GPU.