Has there been any mention of mod support?
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Considering the bugs they didn't hide in showcases and footage, I've gotta agree.
There's footage of the player character's head clipping through their spaceship when they exit it. The planetoid they showed for the lighting had the lighting at the incorrect angle for the arch. On the storepage is a character's hand clipping through their gun. No doubt their entire team of workers spotted these flaws, but still waved it through.
This is either two things; This is the most jank, broken game ever... It's actually really well-made, and they're incredibly confident with the gameplay that such minor errors are minuscule compared to the fun factor.
I just hope this game isn't going to need like 200gb of drive space.
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Idk, as a console user I'm pretty used to 30 fps myself. I actually get motion sickness pretty easily at higher fps. It's why I can't stand soap operas or TVs that run at 60 fps (or higher)
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Oh yeah, no pre-orders. Fuck that noise
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I mean, there's two sides to this coin. On one side, a company needs to hype their product up in order to get customers on the bandwagon so they'll buy the game. On the other side, developers are nerdy and can be proud of something they've made. That genuine pride can bleed over and seem authentic to the customer, which again might more consider to pick the game up. Either way, this is what companies do lol. Also I don't think they're random, what the devs talked about in the 45 min Deep Dive were probably aspects of the game that they worked on. You can't interviewevery developer on a game and cover all the bases: that Deep Dive might end up being like 3 hours or more.
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Has jank? Do you mean junk? Or is jank? I mean, some gamers appreciate that they can break the engine and make meme content. To them, that is fun. I imagine that you find other ways of playing games fun, and I'm sure you'll be able to have your uber serious playthroughs yourself. There's choice there, which is good.
The bugs are features :)