this post was submitted on 30 Jan 2025
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top 16 comments
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[–] [email protected] 4 points 8 hours ago

HOLY SHIT, I can play Spiderman 2, I was not going to get it for this reason! I literally made a blog post about not playing it.

[–] Whitebrow 9 points 15 hours ago

Put that shit on GoG and maybe I’ll consider buying it.

DRM is still drm, be it one layer like steam or two layers with extra 3rd party account requirements.

[–] [email protected] 144 points 1 day ago (1 children)

Marvel's Spider-Man 2, God of War Ragnarok, The Last of Us Part II Remastered, Horizon Zero Dawn Remastered.

[–] [email protected] 17 points 21 hours ago

Saved a click, thank you!

[–] [email protected] 41 points 23 hours ago* (last edited 23 hours ago) (2 children)

Huh... Did not have money on Sony blinking on this. Happy to be wrong. Guess that Steam revenue was getting threatened.

[–] bhamlin 4 points 15 hours ago

Currently the games are still only for sale in regions where PSN is available. I won't relent until that goes away too.

[–] [email protected] 1 points 12 hours ago

Me neither. Glad to see it. Of course they still require it for multiplayer games like Helldiver's, which is what set this whole thing off in the first place.

[–] nawa 14 points 22 hours ago (1 children)

Still region-locked unfortunately, at least for now.

[–] gaael 4 points 18 hours ago (3 children)

Is there any argument for region locking games? Doesn't even need to be good.
I did kind of understand why they region locked dvd players back in the day (if we can make them pay twice why shouldn't we, after all we are despicable morons who can only look a line that goes up). But for games, I can't make sense of it.

[–] thirteene 1 points 4 hours ago

It all started with PAL: https://en.wikipedia.org/wiki/PAL the short version is that old cameras were tuned to work with the electromagnetic frequency, your camera either worked in Europe or in the US. This effected the frame rate of the end video (4%) and meant that tvs, video players and consoles ran at a different frame rate which lead to 2 standards NTSC and SECAM.

As trade expanded publishers created trade routes and business partnerships that created a patterns of distribution. Later when we resolved those 2 standards with modern technology, we are still were using those methods to get the physical copies to the stores and those same stores are still handling digital distribution, using the same laws and regulations. It might seem simple to click download, but that's built on a monolith of history and automation to deliver a good user experience.

To actually get rid of it, I'm not a lawyer but I imagine we have internal trade treaties to visit? I don't think it's legal to sell PAL versions outside of their region unless you are also doing business there. I know Japanese pokemon games were hard to buy as a kid. Disclaimer: I know tech stuff.

[–] [email protected] 7 points 18 hours ago (1 children)

If a game is illegal in a region, you don't want to sell it in that region.

That's the only good reason I can think of.

[–] gaael 2 points 14 hours ago

I hadn't thought of that, thanks!

[–] nawa 1 points 17 hours ago

Well it was kinda logical when the PSN account was required, in the sense that you can't activate it in the country it's sold in because PSN doesn't work in that country (another question is why it doesn't but let's not focus on that). But since there is no more PSN requirement then there's nothing stopping people from activating it so it makes no sense to region lock it now.

[–] Harvey656 18 points 1 day ago

I can finally buy some of these games now. Gee, thanks Sony you stupid pricks.

[–] tabular 35 points 1 day ago

Playing the game used to be the requirement to get content out of it, and no account needed.

[–] [email protected] 28 points 1 day ago

I guess they are learning not to fuck with PC gamer...

too much