this post was submitted on 20 Jan 2025
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(page 2) 9 comments
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[–] [email protected] 6 points 22 hours ago (2 children)

It’s surprising that games are getting cheaper compared to the cost of living. If you take into consideration the fact that games are becoming more expensive to produce, I really don’t understand it.

Gaming is way cheaper for me than it was during the ps2 or ps3 era.

Still, I don’t want games to become more and more ambitious and cost more and more. So, if I get GTA6, it’s gonna be at a reasonable price, maybe even second hand since I don’t need to directly support Rockstar.

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[–] [email protected] -5 points 22 hours ago* (last edited 22 hours ago) (1 children)

I'm okay with game prices going up -- they've fallen far behind inflation over the decades -- though personally I favor DLC rather than one large shebang. Lower risk on both sides.

And there are a lot of games out there that, when including DLC, run much more than $100. Think of The Sims series or a lot of Paradox games. Stellaris is a fun, sprawling game, but with all DLC, it's over $300, and it's far from the priciest.

But if I'm paying more, I also want to get more utility out of what you're selling. If a game costs $100, I expect to get twice what I get out of a competing $50 game.

And to be totally honest, most of the games that I really enjoy have complex mechanics and have the player play over and over again. I think that most of the cost that game studios want is for asset creation. That can be okay, depending upon genre -- graphics are nice, music is nice, realistic motion-capture movement is nice -- but that's not really what makes or breaks my favorite games. The novelty kind of goes away once you've experienced an asset a zillion times.

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