sorry but everything you wrote honestly sounds like "this game is not for me, therefore its bad"
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Oh, you should look at their post history.
This post is overrated, you Philistine.
It's not what we should have gotten in terms of Metal Gear story. In terms of a solid game with good gameplay and a decent story, it's fantastic. Not every game needs to be open world, require 200 hours, or be live service.
I have an opinion that I may not like something
That's good!
My opinion, is fact, the truth and if you disagree you're wrong and delusional <=== {You are here}
That's (very fucking) bad!
How would you feel if I said: Linux is stupid because windows is mainstream and therefore better?" Oh by the way, I'm allowed to be right because you're automatically wrong.
Nah. Nanomachines, son.
I tried it but I couldn't get over the fact that there is no dedicated parry/block button. Also the game looks horribly dated with muddy textures and environments.
It doesn't have the soul of a Metal Gear game. Its quite literally Bayonetta with a Metal Gear reskin. Metal Gears gameplay is mostly about player freedom. You have to get from point A to B and how you do it is up to you. Rising takes all of that away, just hack and slash to kill everybody. Its still fun, but definitely not a Metal Gear players cup of tea.
I had the same realization about 40K Space Marine (the old one). When it originally cane out I loved it, but I replayed it a few months ago and realized that its kind of bad. Its just corridor, arena, corridor, arena, corridor,... There's not really anything to it, not even the story. Why is it so highly praised? Because back when we first played it we thought it was cool and nostalgia is a powerful thing.
I only played Rising recently precisely because back when it came out it deviated so much from the first Trailers. I wanted Metal Gear Solid 4 but with Raiden, but what we got was Metal Gear Devil May Cry.
Nah, that game was fantastic.
Can't make an omelette without breaking a few eggs!!