I have a vague recollection of the developers building the highest settings were optimized for a future where single-core performance was where computing power would develop on... But then, cpu technology advanced towards parallelization/hyperthreading/multi core, and it took far longer for single core performance to catch up to Crysis' highest demands
this post was submitted on 19 Jan 2025
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The flight level near the end of the game is particularly demanding. Even modern PCs struggle rendering it at a stable frame rate.
My game is not poorly optimized, it is just made for future PCs.
Medium settings ran well enough for the time.