this post was submitted on 09 Jan 2025
78 points (100.0% liked)

Hardware

918 readers
339 users here now

All things related to technology hardware, with a focus on computing hardware.


Rules (Click to Expand):

  1. Follow the Lemmy.world Rules - https://mastodon.world/about

  2. Be kind. No bullying, harassment, racism, sexism etc. against other users.

  3. No Spam, illegal content, or NSFW content.

  4. Please stay on topic, adjacent topics (e.g. software) are fine if they are strongly relevant to technology hardware. Another example would be business news for hardware-focused companies.

  5. Please try and post original sources when possible (as opposed to summaries).

  6. If posting an archived version of the article, please include a URL link to the original article in the body of the post.


Some other hardware communities across Lemmy:

Icon by "icon lauk" under CC BY 3.0

founded 2 years ago
MODERATORS
top 4 comments
sorted by: hot top controversial new old
[–] Majorllama 42 points 2 weeks ago

"for some reason"

I can think of a few rea$on$.

[–] [email protected] 12 points 2 weeks ago

The PC can also do that and Bill Gates just turns a blind eye

[–] [email protected] 9 points 2 weeks ago

Reasons

  • RPCS3 uses free license so they’d have to share their fork to the public.
  • Licensing issues for old games
  • Cost
[–] Alphane_Moon 5 points 2 weeks ago

Honestly, I think while they had a financial incentive, they probably also just didn't want to bother with the all the work required to add production-level support for PS3 games and and the maintenance complexity of supporting it.

It's one thing to develop a strong proof concept, there is a lot more involved with getting it to the market as commercial product (with guarantees and support).

That being said, excellent work by the folks who figured this out.