This is a great game. They've managed to pull off a roguelike citybuilder; a genre combination that one would think would not work. Great visuals and atmosphere too.
Tycoon Games
All things "Tycoon" games. Park building, zoo building, business building simulation. Anything related to management, financial growth and economic strategy.
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Can you help me understand what "rogue-like" is? I have looked up the definition multiple times when I see it in posts like this, and I come away with "ok, I guess this game is a rogue-like." I literally looked it up today when I saw a post that said Balatro is a rogue like. But I just don't understand the genre/category/rules of what makes something a rogue-like or not or....
It's honestly not so much a genre as a playstyle.
The focus is more on session-based gameplay. You go in, win/lose and start another run. Most roguelikes will give you permanent upgrades for success in a session that will make subsequent runs somewhat easier.
That being said, the exact ruleset can vary a lot even among games that explicitly market themselves as roguelike.
O M G
Thank you. What the hell every other explainer on the internet?!?! That's so simple. That makes so much sence.
FFS my current game is a rogue-like and I never would have known this, despite literally looking up the definition earlier today.
Thank you Karyo-san.
I wish there was a demo. It seems like something I would like but I have an allergy to roguelikes.
But I have ignored that allergy when given a very convincing reason to. I bought Hades for the story/dialogue and also enjoyed playing it.
Guess it'll be (sigh) watching people play the game online to see if I would like it.
I would just go for it and buy it since it's on -50% discount.
I also generally dislike roguelikes (especially in a tycoon/citybuilder context), but they actually did pull it off and it works very well.
Against the Storm is not perfect, it is fiddly in the first 2-3 hours. Some of the concepts aren't intuitive. But once you get over the initial learning curve, the game becomes really addictive.
After reading the linked article I ended up deciding not to get it. Steam description is great, article suggests a way more bleak and desperate environment than I want to engage with and randomness in places that would make me very frustrated.
It's definitely a pretty bleak environment. The randomness is mostly manageable, albeit it way higher than in a typical citybuilder or tycoon goon (it is a roguelike after all).