this post was submitted on 24 Jul 2023
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Gaming

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PS5 Pro is expected late 2024, with the PS6 expected 2028. If Microsoft is to try to keep pace, as someone who doesn't have either console, it will be interesting to see if they also brand this as a mid-generation refresh or if they stick to their guns they've been touting for a while of being "beyond generations".

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[–] [email protected] 11 points 1 year ago (1 children)

A pro model is not needed.

[–] [email protected] 7 points 1 year ago (2 children)

It's needed to justify price hikes as components became more expensive due to inflation.

[–] [email protected] 3 points 1 year ago (1 children)

The price already increased, and justified it with rising component prices, so why not do it again?

[–] [email protected] 2 points 1 year ago

Because it's an easier pill to swallow, given how unpopular that last hike was.

[–] [email protected] 1 points 1 year ago

The price hike happened after they reduced the amount of metals used so production costs went down and after they dropped the weight so much that shipping costs also dropped. They just wanted more money after seeing how much the scalpers were getting.

[–] [email protected] 4 points 1 year ago (3 children)

2028 it is then.
I tried buying the PS5 when it released, and couldn’t get my hands on one for nearly a year. Then I saw the content lagging and decided not to buy the PS5. I still don’t see why I would want a PS5 today. I got a fairly decent PC, so that can carry me for another 5 years or so

[–] [email protected] 5 points 1 year ago (1 children)

If the content cadence for PS5 is not to your tastes, I don't see it getting better in 5 years. Games the size that Sony is making don't get made quickly.

[–] [email protected] 4 points 1 year ago (2 children)

It’s mainly because the titles are being released on pc anyway (with some delays)

[–] [email protected] 2 points 1 year ago

The funny thing is that the best way to get them released faster is to not buy a PS5 and wait patiently for the PC release to go on sale.

[–] [email protected] 2 points 1 year ago

This is the big thing. There's been a few games that have released on PS5 that had me considering buying the console (Ratchet & Clank RA, Returnal, Final Fantasy 16) that have tempted me, but they're all either already on PC or coming in the next 2 years. Why would I buy a console if everything on it is gonna get ported eventually anyways?

[–] [email protected] 4 points 1 year ago (2 children)

A reason I might buy a console used is because certain titles, like Nier Automata, were poorly ported to PC. I love that game, but the Steam version crashed a lot for me.

[–] [email protected] 1 points 1 year ago (1 children)

There's a fan made patch that fixes the major problems of the port. I played it totally fine using that.

[–] [email protected] 1 points 1 year ago

Without that fan patch, I wasn't able to play at all. But further into the game, it started crashing every 10 - 20 minutes. Think the particular Radeon card I had at the time was poor compatibility. nVidia users might have had more luck.

[–] [email protected] 0 points 1 year ago* (last edited 1 year ago) (1 children)

It actually did end up getting a patch years later

https://www.gamespot.com/articles/nier-automata-steam-patch-finally-fixes-its-biggest-issues-this-week/1100-6493866/

I played before it though with I think the far mod and had no issues. Never bothered trying to play without the mod.

[–] [email protected] 1 points 1 year ago

Yeah, I heard it fixed most of the issues. Haven't tried it yet. I have since switched from an AMD to nVidia card so maybe it works now.

[–] [email protected] 1 points 1 year ago

It's ironic - I was a playstation gamer, but bought a gaming PC figuring I would mostly use it for xbox exclusives after they bought up all those companies before this console gen started. Then it was so impossible to get a PS5 where I live that I got so frustrated I've written off getting one and have started PC gaming exclusively. I'm so fed with Sony and their BS that when a friend asked if I would get a PS5 now that they're somewhat available, I was like, "lol nope."

Meanwhile, not a single thing I'd want to play has come out yet on xbox, which was the whole reason I got a PC to begin with.

[–] [email protected] 2 points 1 year ago

We are nearing something of a plateau with conventional gaming specs. With things like unreal's nanite, and something like apple vision making resolution and screen size basically arbitrary, we'll have consumer computational resources to run games of any level of graphical complexity. Remaining bottlenecks would be dynamic simulation and storage capacity.