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Preview for Mirror's Edge on PlayStation 3 and Xbox 360 from GamesMaster 205 - December 2008 (UK)

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/GamesMaster.html

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Preview for Mirror's Edge on PlayStation 3 and Xbox 360 from GamesMaster 205 - December 2008 (UK)
Preview for Mirror's Edge on PlayStation 3 and Xbox 360 from GamesMaster 205 - December 2008 (UK)
Preview for Mirror's Edge on PlayStation 3 and Xbox 360 from GamesMaster 205 - December 2008 (UK)

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[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 1 points 1 month ago (1 children)

@[email protected]

I've tried to get into the sequel on several occasions, but somehow it feels like it misses that spark that made the original so incredible...

Then again, I wouldn't even know how to even start to attempt to replicate it.

[–] [email protected] 1 points 1 month ago (1 children)

@[email protected] is that Catalyst? I never played it. One of the reasons the first game was so good is that the story was written by Rihanna Pratchett.

It’s difficult replicating that “lightning in a bottle” effect on a truly unique game like this.

[–] [email protected] 1 points 1 month ago

@[email protected] that’s the one.
One of the issues was that it focused more on combat.
But overall, it just felt a bit off.
Still a really good game though. But yeah. Not the same.

[–] [email protected] 1 points 1 month ago

@[email protected]

I remember the hype around this game.
It didn't last, but it was not overdone, the game was genuinely good.

[–] [email protected] 1 points 1 month ago

@[email protected] I want a stealth game that plays like this one; that'd be killer.

[–] [email protected] 1 points 1 month ago

@[email protected] Mirror's Edge is one of the few games from the 2000s that I think has aged flawlessly. The controls, art-style and overall atmosphere is just timeless. Mirror's Edge was also one of the first games I played on a computer. I played it on my dad's old laptop; it ran like garbage but I still had a ton of fun playing it because it felt like a parkour sandbox.