this post was submitted on 07 Sep 2024
144 points (97.4% liked)

Linux

48314 readers
381 users here now

From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

Rules

Related Communities

Community icon by Alpár-Etele Méder, licensed under CC BY 3.0

founded 5 years ago
MODERATORS
top 11 comments
sorted by: hot top controversial new old
[–] [email protected] 14 points 2 months ago

Whoohoo! Great to see Vulkan really taking place as the norm. I hope this can help stream line development for some as it keeps happening.

[–] [email protected] 11 points 2 months ago (2 children)

Huh but GPUs only support it since like 2016 or 2017. Older ones won't be able to render GTK4?

[–] [email protected] 32 points 2 months ago* (last edited 2 months ago) (1 children)

As per https://blog.gtk.org/2024/01/28/new-renderers-for-gtk/ and https://www.phoronix.com/news/GTK-4.16-Released :

You can still use either a new OpenGL renderer or the old OpenGL renderer. This can be set with the GSK_RENDERER environment variable (e.g. GSK_RENDERER=gl)

I would assume it will also probably detect unsupported hardware and switch to OpenGL automatically but I don't have any source to back this up.

[–] [email protected] 7 points 2 months ago

I hope at least distros will make the switching automated because without it a lot of users will have issues, especially since Ubuntu and Fedora use GNOME by default.

[–] that_leaflet 13 points 2 months ago

There's still OpenGL backends, a newer one that shares the same backend as the Vulkan renderer and the old OpenGL renderer.