this post was submitted on 16 Jun 2023
17 points (100.0% liked)

Warframe

2311 readers
9 users here now

dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.

Got a question for the /c/warframe mods? Send a message!

Strike System

We use a 3 strike system. Strikes are given for breaking the Golden Rule, Excessive Trolling Rule, repeated failure to credit artwork, or for continued spam after a warning. Upon the third strike, the offending user is banned from accessing dormi.zone.

Extreme offenses, including but not limited to wishing death on another user or extreme bigotry will result in an instant permanent ban from dormi.zone.

Rules on dormi.zone

The following rules apply to users registered on dormi.zone, as well as users from instances federated with dormi.zone who interact with our users and communities.

Posts, Comments & Private Messages

These rules apply to posts and comments within dormi.zone communities, as well as private messages that include users registered on dormi.zone.

Golden Rule

Do not be rude, condescending, hateful, or discriminatory.

Excessive Trolling Rule

Do not intentionally mislead or antagonize others or act contrarian.

Prohibited Content

Do not post any of the following:

Violating this rule will result in an instant ban from dormi.zone.

Ban Evasion Rule

Do not create an account to evade punishment or avoid restrictions.

Posts & Comments

These rules apply to posts and comments within dormi.zone communities.

Accusation Rule

You may only accuse another person's or organization's integrity, business practices, etc. if you have sufficient evidence.

Begging Rule

Do not beg for in-game items.

Link Obfuscation Rule

Do not obfuscate links using link shorteners like bit.ly.

Naming Rule

You must obscure other person's names or usernames in your posts and comments.

Real World Controversy

Do not introduce politics or other real-world controvery in your posts and comments.

Spoiler Formatting

When the sidebar of a community states that "Spoiler Formatting" is being enforced, the following rules apply for posts that involve lore/story spoilers:

Posts only

These rules apply only to posts within dormi.zone communities.

Context Rule

Posts with vague or no context or with little-to-no information are removed.

Expired Event Rule

Event posts are removed after the event (alert, invasion, etc.) is over.

Fluff Post Quality Rule

Meme posts must be 100% (or very close to it) Warframe content, even if it's modelled after an existing meme template.

Help Desk Rule

Posts that involve issues with your Warframe account are removed and referred to the official Warframe support desk.

Relevance Rule

Posts that are not directly related to the community they're posted in are removed. A clever title or text placed over an image are not enough.

Creative Content Rule

You must limit posts of your own creative content (Captura,art, videos, etc.) to twice a calendar week, starting on Sunday, with at least 24 hours in between.

Trading Rule

Posts that offer trades or exchanges of any kind are removed.

Recruitment Rule

Squad recruitment posts are removed and redirected to the pinned Squad Recruitment post.

founded 1 year ago
MODERATORS
 

Prior to Duviri, I put in some time acid testing boilerplate builds to get all my frames to scale into SP Circuit. I'll summarise the work here. I'm happy to answer any questions in the comments. Hopefully this will be of some use!

As a bonus, none of these require energy->shield mods or Decaying key, although using either or both adds an extra layer of survivability.

Infinite Scaling

Condemn helminth! Easily the comfiest and most reliable way of shield gating, as it CCs enemies and shield gates most frames in just two or three targets affected. The ability has a "soft" slam animation that has reduced priority over double jump and parkour, so casting during a double jump or bullet jump will keep you airborne. It's also a one-handed cast so does not interrupt reloads, and you can shoot mid-cast.

The important requirement is that you need to compensate range or strength on Overextended or Narrow Minded builds, or use the next helminth option.

Pillage helminth. Unlike Condemn, provides absolutely no CC, so I only recommend this on frames that have some kind of innate CC such as a slow, distraction, confusion, etc. Also a full-body cast so it prevents movement and other actions, and comes in at twice the casting cost.

Infested

The heck faction... until now. Silence helminth completely reduces them to melee, which should not be a problem with Warframe movement. Just don't get in a slap fight with any Disruptors or Toxic Ancients (or Venomous Eximus).

Silence prevents grapple hooks and Osprey clouds, as well as all Eximus casts. The only remaining mechanics are the Ancient stretch arm attack and MOA goop and clouds, but the MOA attacks do fixed low damage, so no biggy.

I just want to face tank to level 300

Health Conversion from Simaris, Arcane Blessing from Conjunction Survival, and your choice of Fractured Blast (same build constraints as Condemn) from Citrine, or Lycath's Hunt from Voruna (preferably don't dump stat Duration). Frames with inbuilt DR can go quite a bit farther than that, but even Banshee or Gyre can facetank with HCAB strats.

But I'm Inaros or Lavos

This section is theoretical, since I don't have Trickery.

Desiccate, Ophidian Bite, and Dagger heavy attacks force finishers, so you could use this with Arcane Trickery to stay invis. Otherwise possible helminths are Resonator (from Octavia), or Shooting Gallery (from Mesa) + Muzzle Flash augment.

top 7 comments
sorted by: hot top controversial new old
[–] [email protected] 3 points 1 year ago

This is good info for me, thanks!

[–] [email protected] 3 points 1 year ago

I agree with the above, though my perference is mesa helminth + augment. Renders most enemies useless map wide and with mroe uptime imo.

[–] The_Vampire 3 points 1 year ago

To note:

Revenant and Zephyr can both survive using their unique abilities to any level. Zephyr has a harder time of it and they both need casting speed for real safety, but they both can do it (plus Zephyr gets all her other cool tricks, CC, and damage spreading tornadoes). Garuda can also get away with spamming her 4 for invincibility (and 3 for energy) using Molt Reconstruct + shield-gating, and of course there are invisibility frames. Loki with Safeguard Switch is nearly as invincible as Revenant and any invisibility frame (Voruna, Ivara, Ash, Octavia) with rolling guard can survive pretty well even when allies are getting enemies to fire straight at you (at least long enough to reposition out of harm's way or kill the enemies).

If you want to facetank, slotting in adaptation is extremely useful, in addition to Arcane Blessing and Arcane Double Back. Healing is important, though, so I also recommend subsuming gloom, which is the ultimate subsume for HP tanking since it provides tons of CC in addition to lifesteal, and there really isn't any better source of super-consistent healing for most frames. You can get to level 900+ with all of this, especially once you add in umbral mods.

I would also note that Revenant is the ultimate facetanker, but doesn't use HP for it (Mesmer Skin is my favorite ability in the game because it lets me chill even in Steel Path). All he needs is casting speed (recasting Mesmer Skin leaves you temporarily vulnerable and is slow enough that a shield-gate won't necessarily keep you alive, but casting speed will fix that), energy (he's not energy-hungry as long as you don't slot in blind rage and don't use his 4 (though there are builds that work with his 4 rather than abandon it)), and ability strength (though even unranked and with no strength mods Mesmer Skin can keep you alive better than a normal shield-gate build provided casting speed). As a word of warning, a few rare things (mostly barrels/environmental damage) do bypass Mesmer Skin, but Mesmer Skin will keep you alive regardless because you literally cannot go below 2 HP with Mesmer Skin active (though you will assuredly die when you attempt to recast it if you don't have your shield up).

As always, though, the best method of defense is offense. You're going to have trouble taking damage if you just stand still, no matter how much EHP you get. It's important to have weapons that can clear rooms in seconds in Steel Path because you will only have seconds to clear before you die or have to bother with surviving in some way (like refreshing your shield).

[–] Mpeach45 2 points 1 year ago (1 children)

At 15% chance for invisibility per finisher, I have never found Trickery to be a reliable way to survive.

[–] [email protected] 2 points 1 year ago

Yeah, I only really got that to work with Ash and maybe Excal. For Inaros and Lavos I think Ultimatum would be better if you want a finisher arcane.

[–] [email protected] 2 points 1 year ago (1 children)

Good insight! (Also, nice to see you here!)

How do you feel about Operator/Drifter? There's something to be said about exploiting the one thing you always have direct control of, being your operator loadout, in a mode where success can have RNG as a heavy factor. Especially with nice CC options like Magus Lockdown.

[–] [email protected] 2 points 1 year ago

I can't really speak from experience as to Operator/Drifter survivability techniques. On paper, Vazarin has a mix of CC and Protective Sling, and Naramon has two CC options. Magus Cloud also benefits Protective Sling and Sling Stun. And then like you said, Magus Lockdown is extremely powerful and reliable CC.

That said, executing Operator abilities can be a challenge on any frame that leaves abilities active, as the 10% of damage that gets through while you're outside the frame will oneshot it while you try to get your CC off.

Still, definitely something interesting to try.