Do you have an example of what you mean by your question? I've never played the game before.
RetroGaming
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
Here's one of the puzzles from the game.. Other puzzles had one or two nodes already lit up.
Here is an alternative Piped link(s): https://piped.video/5fe7-bJsxFk?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB&t=84
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source, check me out at GitHub.
Are you referring to the device hacking? If that's the case it's purely random for what I recall. High hacking skills means higher chances to get a good node. The only part I was paying attention to were which node to unlock first. I chose them so that if they came out as bad I didn't block two or more lines from potential success
Correct, that's when you try to hack a device. It's purely random and chances are based on your skills, augments etc.
Wait, so the player in that video is literally clicking random squares until the game says the device is hacked??
Here is an alternative Piped link(s): https://piped.video/5fe7-bJsxFk?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB&t=84
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source, check me out at GitHub.
The logic is use your noggin.
I love when a game doesn't have puzzle solutions online. Makes it so much more satisfying to solve them.
I'm not asking for solutions. I'm asking for what the logic of the puzzle is.
I did all the System Shock remake puzzles without guides or logic probes after looking up one guide for the wire puzzle because how the variables worked wasn't intuitive, so I get what you're saying. But like the wire puzzle, the node puzzles in SS2 aren't obvious how they work.