this post was submitted on 02 May 2024
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Helldivers 2

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πŸ› οΈ PATCH 01.000.301 βš™οΈ

🌍 Overview

For this patch, we have addressed some crashes as well as performance improvements following the decline from the last patch:

  • Performance improvements
  • Crash fixes

πŸ”§ Fixes

  • Fix for a crash that could occur during the post mission end screen
  • Fix for crash which could occur when destroying automaton tanks.

🧠 Known Issues [Unchanged since patch 1.000.300]

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Damage-over-time effects may only apply when dealt by the host. We expect to have this fixed in the next patch.
  • Reinforcement may not be available for some players who join a game in progress.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • Game may crash if the host leaves while dead and rejoins the same play session.
  • Game may crash if the player changes the text language while on a mission.
  • Various issues involving friend invites and cross-play:
  • Friend Request cannot be accepted when the requesting player changed their username before the request was accepted.
  • Cross-platform friend invites might not show up in the Friend Requests tab.
  • Players cannot unfriend players befriended via friend code.
  • Players cannot unblock players that were not in their Friends list beforehand.
  • Players may experience delays in Medals and Super Credits payouts.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Explosions do not break your limbs (except for when you fly into a rock).
  • Area around Automaton Detector Tower makes blue stratagems such as the Hellbomb bounce and be repelled when trying to call them down close to the tower.
  • Planet liberation reaches 100% at the end of every Defend mission.
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[–] [email protected] 7 points 6 months ago

I'm really looking forward to that damage over time fix.

[–] [email protected] 3 points 6 months ago

Excited to test out the performance improvement on my potato. Little bit sad about the DoT bug still.

[–] [email protected] 2 points 6 months ago

Fabulous timing, I was having a rough time trying to play last night but hopefully today will be better

[–] [email protected] 2 points 6 months ago

Helldiver may be unable to stand up from crouching when surrounded by enemies.

Here I was thinking this was an intentional mechanic, that the enemies were "dogpiling" you and pinning you to the ground. Glad to see this may get fixed! Nothing worse than having a gang of Hunters lock you down in place while a Charger rears up to send you across the map.