this post was submitted on 01 May 2024
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[–] [email protected] 58 points 6 months ago

Wow, this sucks. For the team of course, and everyone who bought the game. I hoped to grab it one day, when it's in a better state, oh well..

[–] [email protected] 38 points 6 months ago

Opensource it, if you can't finish it yourself

[–] [email protected] 35 points 6 months ago (1 children)

wtf? It's such a popular IP, why would they do that?

[–] ours 41 points 6 months ago

Because they fumbled it all so badly at every opportunity. Shady studio takeovers, disastrous launch, mismatched price...

What a damn shame

[–] MurrayL 31 points 6 months ago (1 children)

Wow - Take Two shuttering this studio AND Roll7 (OlliOlli, Rollerdrome) just a month after they announced they're buying Gearbox for almost half a billion. Absolutely catastrophic mismanagement. What a shitshow.

[–] beebarfbadger 1 points 6 months ago

Absolutely catastrophic mismanagement.

Hard disagree. When the vultures gut and eat the racehorse they just bought, they're perfectly happy with the outcome.

[–] [email protected] 25 points 6 months ago* (last edited 6 months ago) (1 children)

Given the botched launch, this isn't much of a surprise. Only thing I can say is that I hope it serves as a lesson to people with the mindset of "this game'll be great ^in 5 years^"

[–] [email protected] 8 points 6 months ago (1 children)

I'm in that mindset, which is why I wishlisted it for when that would happen.

No preorders, no early access!

[–] [email protected] 2 points 6 months ago

In which case, I'll clarify that I meant the people who bought, found it was borked then chose to wait for updates instead of getting an easily deserved refund.

[–] ThePyroPython 17 points 6 months ago

Oh for fucks sake.

[–] Sonicdemon86 16 points 6 months ago

Yep this is what happens when an indie studio gets bought by a triple A studio. They must look like they are growing for their shareholders.

[–] ramenshaman 9 points 6 months ago (1 children)
[–] [email protected] 6 points 6 months ago

That was the plan from the start.

  • Take-Two, apparently
[–] Contramuffin 6 points 6 months ago

Extremely disappointed. They had some very passionate people on the project and I was hoping that they'll turn things around over the next several years.

[–] [email protected] 6 points 6 months ago* (last edited 6 months ago)

Damn, I really hope this isn't true. I just started playing (even though my PC is below spec and I have to run it at potato quality) and I was having fun with the improvements over the original. I've followed the development and yeah initial launch was way premature but the 0.2 For Science! update looked to have turned things around.

But staff departure postings on LinkedIn are a very bad sign...

[–] Coreidan 5 points 6 months ago

Glad I never bought KSP2. It was on my list. Now it’s not.

[–] [email protected] 3 points 6 months ago

Yeah. The first one was good enough anyway.