i personally loved the game, gave me lots of think about.
Patient Gamers
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Same experience for me.
As with other titles classed as "walking simulators", Edith Finch isn't really a game. It's an interactive story, and on that basis it's a good experience.
I found the message and the aesthetic quite impactful, and it left me with some strong feelings when it was done, like when you finish a good book.
Is it for someone who wants replayability in their games? - No.
Is it for someone who wants to spend a few hours immersed in a heartfelt narrative? - Absolutely.
Where this game shines is in storytelling and art. I thoroughly enjoyed it and rate it very highly, but I also really enjoy the walking simulator genre. It's the perfect game to chill out and play on the big screen over an evening or two, very watchable for spectators too.
Edith Finch is more of an interactive short-story collection thematically and narrative centralized around a single family and their almost comical level of intergenerational neglect.
I love Edith Finch. It's firmly my favorite among the walking simulator genre.
It's very much a story first and the only reason it's a game and not a movie is because the perspective allows you to be a bit more immersed.
If you want an example of a walking simulator done properly badly, give The Suicide Of Rachel Foster a go. It's got an interesting idea, and it has zero clue what to do with it.
I tried it because of Microsoft Game Pass rewards. And even replayed it to get all the XBox achievements.
I would have been upset paying for it. But I'm not upset that I played it. Not sure I'd recommend it, unless the person was an adult and definitely liked play through stories.