this post was submitted on 11 Apr 2024
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Linux Gaming

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[–] [email protected] 9 points 7 months ago

Solution is easy: don't play LoL 🤷

Anti Commercial-AI license

[–] [email protected] 8 points 7 months ago

Riot is owned by Tencent. Coincidence?

[–] [email protected] 6 points 7 months ago

their "hello fellow kids" energy works better for their goofy insignificant patch notes than it does for combating bad PR.

i was very on the fence about keeping it installed on a potato windows laptop i don't use for much else. this article absolutely convinced me fully not to. they could not have written a worse case for themselves if they had tried.

they have stated they even intend to try getting anticheat on macs as soon as possible. even if it is not possible, (which seems likely to me, considering the ecosystem?) their argument for axing linux could easily be used to just ditch macs. "we don't know how to secure it, and there were only 800 players [on a random, cherry picked day.]"

having a section in which they claim there are zero false positives is delusional. that's not how technology works. there will literally always be bugs, glitches, edge cases.

they claim they can currently read stuff in user mode, so it'll be essentially analogous in invasiveness, and it's straight bullshit.

this is several degrees of trust beyond "can read stuff in user mode when running"
this is "can read anything in user mode, in admin mode, on all other users on your computer, can restrict your bios and hardware, and has full potential to have permanent root access to any user or system you install in the future"

either they do not understand what they are implementing, which is a really bad sign for trusting them with it,
or they know exactly what they are doing and lying about it, which is another really bad sign for trusting them with it.

i'm gonna be honest, if they had taken the hardline "we know it's more invasive, but we need this" and kept it straight, i might have kept playing. it's the only multiplayer competitive game i have anymore.

but the ad hominem attacks in here, the calls to the "angry twitter mobs," the disingenuous and extremely loose way they play with the truth, ~~(it's not running all the time! well, it is, but we don't really think it should count)~~ that in just a few paragraphs has burned any goodwill i had towards them. they are weaponizing their own playerbase to cannibalize themselves and attack their friends for having legitimate concerns about degrees of personal invasion and that's unconscionable. that disgusts me more than the crappy implementation and the cavalier attitude ever could.

props to them, i guess, for making the only choice to be to quit a game i played happily for about a decade.

[–] [email protected] 5 points 7 months ago (1 children)

I've never actually noticed cheaters during the time I played the game. If they cheat and matchmaking puts me against them, it just means that me without cheats and them with cheats are equivalent in skill level, so it's a fair and fun game. So I don't see the point in preventing cheats in the first place unless you're at the very top of the ladder, and there's so few people up there that it should be easy to just manually ban the cheaters.

[–] [email protected] 4 points 7 months ago (1 children)

I think a part of it is the difference to losing to something "reasonable" vs "unreasonable."

If you're clearly really bad at the game when we are in a fight with line of sight but somehow you keep picking off my teammates through walls... That's the kind of thing where cheating really starts to get annoying.

You may still be on the same skill level overall, but for specific parts of the game they have super powers, and it just feels ridiculous.

Smurfing is also a real issue because cheaters seem to overlap with trolls that just want everyone else to have a bad time, so they'll spend a bunch of time down ranking, so they can spend a little time giving a lot of players a bad day.

[–] [email protected] 2 points 7 months ago (1 children)

I think a part of it is the difference to losing to something "reasonable" vs "unreasonable."

Yeah, that's understandable. I just don't think there's an equivalent in LoL that would feel particularly unfair. At worst, someone just knows where you are at all times. What do you do with that information? That requires good game knowledge. You can only influence a small portion of the map yourself and teammates tend to like acting independently even if you provide them with extra info.

Smurfing is a bigger problem, but I've found that Riot tends to be very good at gauging your skill level even if you intentionally sandbag. LoL is just one of those game where it's really hard to convincingly pretend to be bad at it.

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[–] Willdrick 5 points 7 months ago (6 children)

Good riddance, spent several years hooked to League. That being said, the fragmentation argument is bullshit, they could ship a read-only container in a flatpak and it'd run everywhere.

Kernel level is a huge risk and it doesn't guarantee anything, especially in the age of Ai cheats and network mitm cheats

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[–] [email protected] 3 points 7 months ago

I just read from that: Other OSes are inferior and they won't tell their userbase. Cheapshots I guess.

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