I finally got some solid playtime in tonight. Seems like they are making progress on stability. Anyways I'm playing a torment necrotic dot cthonic fissure warlock and it's been insane leveling. Currently level 47 . One click and just keep running and everything dies to dots behind me. Really loving it so far and excited to get into the new faction stuff
Last Epoch
A community for Last Epoch, an arpg by Eleventh Hour Games.
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Whoa, that's crazy, that's the build I'm doing!
Started a birb build yesterday, but for some reason, really early game seemed harder than last patch. Only played a bit though due to the initial server fires. Really liking acid flask as a trap though.
Sounds awesome! I want to wait with the Birb until I get a certain unique for a build I had in mind.
As for your difficult early-game: I think they slightly increased enemies health and damage with this patch. But imo rogue has the weakest early game, coupled with not shards/uniques from other characters, the beginning can actually feel challenging!
I'm doing a Forge Guard Summoner. The Forged Weapons and Manifest Armor have been pretty solid so far.
I don't have a current build guide to follow but thankfully the game is easy enough to decipher with plenty of depth to explore.
edit: A correction, it's called Manifest Armor and not Molten Armor.
I've tried FG with minions before but just couldn't do it properly. Felt incredibly slow - but then again I generally don't like minion builds. So maybe I should check out a fire dmg FG one day!
I love minion builds especially if I can make any kind of lazy summoner build. I don't need speed just to be able to chill with podcasts while playing.
I mean, that's fair. :)
I could try them again, but with 1.0 adding many other enticing possibilities I would rather try other stuff.
Good luck to you building that magic armour/weapon fantasy!
I choose rouge Marksman masterly because I love bows and arrows game is fun so far it's my first arpg experience and the game plays really well on deck.
Marksman was also one of my first - watch out for unique bows, they all are generally really good for certain builds and playstyles, especially DoT and elemental builds :)
I've been playing offline (and plan to - the ability to pause is helpful for me) and loving it. I played a decent amount in early access but mostly as a Primalist so I'm going Sentinel. Not sure if I want to go Paladin or Void Knight though.
Played almost non-stop since launch. Despite the server issues I was having a really good time. I've now got 3 characters in end-game; just unlocked empowered monoliths with one and close to unlocking them with a second character. I started with a spellblade as my main, then created a warlock to play with my husband but she's now my highest level character (level 86). A few days ago I created a falconer which I'm actually enjoying the most out of the 3 classes I tried.
I joined CoF and really enjoy that faction. I initially decided to mix things up and join MG on my falconer but that quickly got boring because I didn't really see any benefits while I was leveling and I personally enjoy lots and lots of loot so I think CoF is better for me.
Although I've been using loot filters since the start I found that my stash tabs tend to be full a lot. So I had to spend quite some time at the weekend reorganising my tabs and selling or shattering loot that I wouldn't be using on the characters I'm playing at the moment.
Usually I get bored around endgame because ARPGs of course tend to be grindy and it sometimes takes quite a while to get the loot you want. But with the crafting system I'm actually finding this a lot less boring than in other ARPGs. It feels more rewarding even if I don't have the 'perfect' gear yet.