this post was submitted on 23 Apr 2024
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[–] [email protected] 1 points 7 months ago* (last edited 7 months ago)

I feel like that's really more an argument for a very small number of mods -- the ones that everyone depends on -- and I don't think that the modding site can honestly do a lot to fix that. I think that it's kind of on a game's modding community to choose to depend on things that won't go away. Maybe make the license more-prominent, so that really critical mods that other mods depend on can have a license that permits forking or something and are source-available. Like, highlight mods that don't both permit forking and have source available and are dependencies of other mods in red or something.