this post was submitted on 05 Jul 2023
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Yeah, the base class/job stone system is kind of pointless now. The fact that you even have to equip your job stone doesn't make sense anymore, with the exception of Arcanist, but hopefully some day SMN and SCH will be separated.
Last time I said this people pushed back a lot, but personally I just want level sync to scale down your damage/healing potencies instead of removing skills. Maybe make it an optional tick in the duty finder and call it potency sync. Slowly learning skills as you level is nice to help you get accustomed to the job, but once you've been level 90 for a year it's really hard to do Sastasha in leveling roulette without falling asleep. Having all this extra utility would hurt the balance of older dungeons, but older dungeons are already unbalanced so I don't think it's a very strong arguement.
That would be nice. I do like how certain skills kind of behave like that, namely stone. But yeah it would also really help folks learn their classes better too. Nothing worse than your hot bar being half useless in a dungeon.