this post was submitted on 18 Apr 2024
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Remember when games used to be a finished product on a cartridge/CD? You just bought it at the store for a base price of a video game and that was it. Any bugs found in the game became widely accepted, and maybe even exploited by competitive gamers. But there was no patching, no updates, no DLC. You paid for a game up front and that was it.
I miss those days.
It wasn't all sunshine and rainbows. I remember losing hundreds of hours of progress on games due to memory card corruption. Or game cartridges/CDs no longer working, requiring you to buy a new copy. Or consoles getting straight-up bricked.
Hell, a ton of people have memories of blowing into N64/SNES cartridges to get them to work since they had notoriously unreliable connectors. But even though it was something that didn't work great, everybody has fond memories of doing it since there wasn't this amalgamation of voices from every direction telling you to be upset about it and clamoring for retribution. If something was broken, you got frustrated about it, complained to your friends, and then moved on with your life since there wasn't anything else you could do.
Want the blowing for NES?