this post was submitted on 01 Apr 2024
135 points (97.2% liked)

Games

16390 readers
1203 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 67 points 5 months ago (1 children)

Lol yes we can. We regulate gambling which is arguably just a very addicting game. Because it intentionally and maliciously preys on known psychological weaknesses and does so to extract enough money from victims to ruin them, we regulated it.

[โ€“] [email protected] 7 points 5 months ago* (last edited 5 months ago)

I think it's quite a fascinating subject. In my opinion, the real problem is the stakes.

When you have RNG in a game, the only thing you have to potentially lose is the time you've spent in that game, so there's a natural reasonable cap. Once you introduce outside currency, the stakes can grow way outside that bounds.

The reason gambling is so problematic is that the higher the stakes, the more adrenaline is released. This causes sensitivity to adrenaline decreases, and even bigger risks need to be taken to elicit the same reaction.

Gaming generally has a hard cap on how much you can lose, so there simply isn't a way to increase the risk. The only thing that can happen is that you get bored of the game.

On a fundamental level, though, there's no mechanical distinction between gambling and (some) RNG in games. In both cases you put your time on the line.

I suppose the other element is that expected value (ROI) is often >=1 in games and <1 in gambling. Usually in gaming it's expected that if you continue to put in time you'll eventually progress, whereas the opposite is almost universally true in gambling; the more time you put in, the more you stand to lose.