this post was submitted on 30 Mar 2024
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[–] BambiDiego 26 points 10 months ago (1 children)

CDPR also saw no place for a crunch culture in game development... Until they did

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago) (1 children)

Crunch is only necessary if something has already gone pretty seriously wrong, either it was feature creep or the time scales were unrealistic, or you pull a Bethesda and try to build a game that's way outside the scope of your own ancient game engine.

[–] Archelon 8 points 10 months ago

Unethical working conditions are never necessary.