this post was submitted on 27 Mar 2024
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A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro

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Post by: u/Doepie308

Good day guys,

Not trying to break any rules so I will not give self promotion details. Serious question - We are developing a Fitness based VR game. A proper one with real goal setting mechanics, huge gamification, the whole 9 yards. I would like to know whether you prefer to buy a game outright or rather have a F2P with in-game purchase and/or monthly subscription.

Side note: I see most games in this genre go for about $25-$30, so we would be the same it we go that route, otherwise I was thinking F2P with a $10/month sub for additional content.

If I am breaking any rules here, I apologize, I am trying to stay within the rules by purely asking the question. For me to ensure I build something the community really wants, I need to first know what they want.

Thank you all in advance for any feedback.

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[–] [email protected] 1 points 5 months ago (1 children)

strangemusicfan009na: I use mine for working out kinda but not through any normal fitness apps persay but I wouldn't be signing up for another subscription there are to many already lol like another user said some dlc eventually maybe would be okay but buying the full game outright would be the ideal way

[–] [email protected] 1 points 5 months ago (1 children)

Doepie308: Perfect. And price range for a quality title that you would usually look at?

[–] [email protected] 1 points 5 months ago (1 children)

strangemusicfan009na: That really depends like whats the gameplay loop, if It really catches my interest, has the ability to be replayed without getting bored and keeping it somewhat fresh, if it's customizable, are the controls and everything optimized well enough, etc stuff like that for me for a few examples

[–] [email protected] 1 points 5 months ago

Doepie308: The rules of the sub does not allow for me to really go too far in, which is understandable, so trying to keep within the rules I can say:

  1. Its not just one dimensional, we will will start with 3 different types - Combat, General Fitness and Mind & Body

  2. Each type will have different mechanics as the movements are different and therefor have to be tracked differently

  3. The environments will also be different to suit the type you selected, plus different difficulty levels in each

  4. And 2 surprise modes which is different from anything you have seen available so far.

  5. And then have different themes for different DLC and/or seasons