this post was submitted on 26 Mar 2024
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Hastily read around in the related issue-threads and seems like on it's own the vm.max_map_count doesn't do much... as long as apps behave. It's some sort of "guard rail" which prevents processes of getting too many "maps". Still kinda unclear what these maps are and what happens is a process gets to have excessive amounts.
That said: https://access.redhat.com/solutions/99913
So, on the risk of higher memory usage, application can go wroom-wroom? That's my takeaway from this.
edit: ofc. I pasted the wrong link first. derrr.
edit: Suse's documentation has some info about the effects of this setting: https://www.suse.com/support/kb/doc/?id=000016692
Just checked and the steam deck has it set to 2147483642. My gentoo systems are 65530.
On one hand, I'd assume Valve knows what they're doing, but also setting the value that high seems like it's effectively removing the guardrail alltogether. Is that safe, also what is the worst that can happen if an app starts using maps in the billions?