this post was submitted on 20 Mar 2024
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[–] [email protected] 121 points 9 months ago (1 children)

500 people and 9 years and they ran out of time.

[–] [email protected] 72 points 9 months ago (2 children)

I have zero hope for Elder Scrolls 6 now. How in the world can you not plan out a game given all those resources? And it was a blank slate too, they could have done anything at all with Starfield.

[–] [email protected] 39 points 9 months ago (1 children)

Every Bethesda game since Skyrim (and arguably Skyrim, depending on who you talk to) has followed the exact same script: exponentially longer development time to shart out marginal graphics improvements, dumbed-down mechanics and vastly less engaging storytelling.

Up until Starfield I had managed to enjoy all of them for what they were (with modders' help of course). But Starfield is so aggressively dull I had a free 30-day trial of Microsoft GPU and could only manage maybe a week of playing it on the cloud before I was literally too bored to bother.

Given Bethesda's trajectory, I have to agree with you. ES6 is going to be pure shit.

[–] [email protected] 17 points 9 months ago (1 children)

Don't forget, Starfield was Todd's dream game.

[–] [email protected] 14 points 9 months ago* (last edited 9 months ago)

Yeah, he must have been dreaming it was a good game

[–] [email protected] 4 points 9 months ago (1 children)

To be fair, a blank slate can also result in collective choice paralysis.

If it had been clear from the start that they're just doing another Fallout, then they could have gotten started on a main quest surrounding a nuclear freak accident with post-apolyptic hardships and maybe a reunification side arc.

With Starfield, they first had to decide what problems might exist in this blank slate, before they could start telling about it.

[–] [email protected] 2 points 9 months ago* (last edited 9 months ago)

It's too bad they didn't have nine years to think of something.

If you have 9 years to make a game and can't figure out how to make it fun until the last year (bethsoft devs have said this happened) what are you even doing making games?

I would love to have a job where I could spend a decade saying "I don't know what to do" and still get paid.