this post was submitted on 10 Mar 2024
185 points (95.1% liked)

RetroGaming

19788 readers
283 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
 

Atomic Robo-Kid

Moto Roader

Mr Heli

Samurai Ghost

Super Volleyball

Tiger Road

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 9 months ago

The system could only display 400-something colors at a time. Once you reduce the number of colors that can be used, you lose gradients so one color doesn't ease into another color. Due to this, art styles were typically different and used contrast to "pop" the characters and items visuals in game since being more realistic wasn't an easy (or possible) option.

Now that we can have millions of colors, you can do whatever style you want.

A similar thing happened as polygon counts went up.