this post was submitted on 06 Mar 2024
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[–] Graphy 23 points 8 months ago* (last edited 8 months ago) (17 children)

Always pretty lame to see weapon nerfs in pvm games since I couldn’t care less what someone’s abusing to hit their endgame quicker.

I don’t play with randoms so for me the fun of stonger gear is that I can fill the rest of my gear with joke gear. Sometimes my group will rock all mines and mortar sentry to try and blow each other up.

Edit: the railgun did need a nerf tho I mainly mean like the other smaller weapon changes.

[–] [email protected] 25 points 8 months ago (16 children)

Im fine with it, it means the game is more balanced overall and other builds become equally viable. At the end of the day it gives more choices for players.

[–] Arrixas 13 points 8 months ago (1 children)

The railgun was kinda gross with how much ammo it had and how easily it could deal with chargers in safe mode

[–] Tedrow 5 points 8 months ago (1 children)

Yup, just switch to unsafe mode. It's still great.

[–] [email protected] 6 points 8 months ago (1 children)

Nah, it takes ~4 unsafe shots to strip a charger leg now, so a little over twice as long.

[–] Sylvartas 2 points 8 months ago (1 children)

You are probably not shooting unsafe shots. Just switching to unsafe isn't enough, you have to let it charge above where the safe mode stops. They literally didn't change anything about the unsafe shots so it should still take 2 hits with these (disclaimer: it may be bugged though. I saw the writing on the wall and stopped using the railgun a while ago, and have still not used one since)

[–] [email protected] 3 points 8 months ago

Safe shots now just bounce off the armor entirely so trust me it’s easy to tell if you’re on safe. Anyway here’s video proof of a guy testing it on unsafe mode: https://m.youtube.com/watch?v=4qWchqvay44

He can get it in 3 if he gets a high charge buts it’s more like 4-5 on average.

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