this post was submitted on 28 Feb 2024
230 points (96.0% liked)
Technology
59092 readers
4919 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Isn't that only microsoft exclusive and closed source? Also does compiling it really yield the same speed as C, it is garbage collected isn't it?
Was always possible to compile+run C# on Linux using the Mono project. Until Microsoft "bought them out" and created .NET Core, a cross platform version of .NET that MS now encourages people to use instead...
Microsoft's new linux compile tools rub me the wrong way slightly, with the telemetry that's opt-in by default.
Mono is still extremely valuable for older .NET Framework apps under WINE though, way easier to setup compared to the official installers from what i've experienced.
No idea how compiled C# compares to C...
Compiled C# is about half the speed of C/C++
https://benchmarksgame-team.pages.debian.net/benchmarksgame/box-plot-summary-charts.html
But it also doesn't have memory leaks lol
Definitely. I’ve worked professionally in both. They both have a time and place. I’d be fine with moving all the low level stuff to Rust, but transitions don’t happen by decree so C/C++ will be around for the next 100 years too.
True that, I'm only at the beginning of my programming journey, so I have a very rough understanding of the differences, pros/cons, and best use cases for various languages.