this post was submitted on 20 Feb 2024
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[–] [email protected] 24 points 10 months ago (21 children)

Off topic. Is the anti cheat as invasive as people make it out to be? I'm no computer wiz but I've stopped playing pvp games with root kits but don't actually know enough. Also anti cheat in a pve game lol.

[–] c0mbatbag3l 14 points 10 months ago (3 children)

Setting aside that there really shouldn't even be an anticheat in a PvE game (unless progression allows you to unlock items that are real world currency based on which I could see why they'd want to stop people from accessing it without one of their two methods) the concept of a rootkit doesn't equal "software with admin privileges."

A rootkit is a package of different (specifically malicious) programs that are designed to hide themselves from your system.

Is the anticheat designed to be invisible when installed or running? No. Is it designed to specifically be malicious? No. Therefore it's not a rootkit.

There's a difference between software designed for malicious purposes and software that has the ability to be hijacked for a malicious purpose. These two aren't the same and everyone with even a smidgeon of actual IT security knowledge would acknowledge that at the bare minimum which no one in this thread seems to have done yet.

This isn't just semantics, rootkits are defined by their purpose not their permissions. Bunch of script kiddies in this website pretending their ability to install Arch makes them professional Comp Sci degree holders.

[–] dlpkl 10 points 10 months ago (1 children)

unless progression allows you to unlock items that are real world currency based on which I could see why they'd want to stop people from accessing it without one of their two methods

This is the reason I believe. There's a premium season pass that has some later game unlocks which they probably want to incentivize. That, and there's a meta-game that depends on the community making concerted efforts to progress the story. I'm assuming that they don't want a modder to unbalance that.

[–] c0mbatbag3l 3 points 10 months ago

Yeah, it's definitely getting difficult to identify the difference in PvE and PvP from a security and financial standpoint in the modern live service landscape. Games that don't include direct competition still have aspects of them which can be messed up by other people with cheats.

A somewhat similar concept is how easy it is to stop at the space anomaly in NMS and get handed a stack of Starship AI valves that will immediately skip you past early-mid game progression in a lot of gameplay loops. It has nothing to do with paid currency which is why they don't stop it but the idea is similar I guess.

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