this post was submitted on 16 Feb 2024
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Weird example, Candy Crush makes a billion dollars every year.
Here's the thing, though, people are saying "mobile games", but what they really mean is "a small handful of market leaders in the mobile gaming space".
I've worked in mobile games. Most of them do t make their development budget back, just like PC and console games. They're a lottery ticket for publishers, which is why most of the big ones were made by independent studios that were later bought by the big players once they were proven winners.