this post was submitted on 11 Feb 2024
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[–] [email protected] 12 points 9 months ago (3 children)

I used to work for a company that ran a free-to-play online game with predatory microtransactions; I can absolutely confirm this. More than 90% of their revenue was generated from less than 5% of the userbase. It was honestly pretty disgusting. Most players spent <$25 over their entire career, but a small number of people spent thousands.

I can kind of let it slide with free-to-play games; they do need to make revenue somewhere, but when it's a buy-to-play game that still pulls this BS, that's crossing a line.

[–] GladiusB 6 points 9 months ago

When I pay 70 for a game I should get everything. Period. I'm paying up front for the cost of the game. If you create more content, it should be included. I don't even play games with loot crates for glams. Glams can be extra on free games or whatever, but it's pure cosmetic. It is not a game if you can't play all of it under paying for it. Fuckin a man. What happened to people where they think buying their concept gets to hold people to a different standard?

[–] Starkstruck 3 points 9 months ago

Yeah entire games built around whales is sadly where the money is