this post was submitted on 07 Feb 2024
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Gaming

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[–] [email protected] 26 points 8 months ago* (last edited 8 months ago) (11 children)

But how are we going to emulate proprietary online services for games relying on them?

Games preservation should be legally enshrined, and require client and server source code to be published if a provider decides to stop running the online services required to play.

[–] Crafter72 3 points 8 months ago

Well, if your games is popular enough some may start to do revival project or create these custom servers.

Back in late 2000s I rememver my brother who used to play WoW on private server (which unaffiliated with Blizzard) and mostly these unofficial server are popular for MMOs game back then.

Nowaday, you can have something like OpenSpy which emulates GameSpy servers runs by communities. It is all depend how deeper you want to venture each games.

What you can't preserve is the joy of playing on period correct experience :)

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