this post was submitted on 26 Jun 2023
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OSR/NSR Tabletop Roleplaying Games
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Whither Reddit? In the meantime, here’s a place to chat up old school revival (OSR) and new school revolution (NSR) style TTRPGs.
My name is Todd aka Hexed Press and I am the current caretaker (have I always been the caretaker?). Here are some other places to find me, if you are so inclined:
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How much you consider this an issue is a function of how terminally online you are. I mean this a bit more charitably than it sounds. If you consider the OSR a loose design and play philosophy you are picking from, then whilst you may be non-plussed that e.g. Prince of Nothing deadnamed Jannell Jacquays in his review of Caverns of Thracia, it does not substantially affect the ways you prep for your game. If, however, you consider the OSR to be a specific cultural space in dialogue about design, which I am lead to believe was actually the case back in the G+ days, then who is in your spaces becomes a much more salient issue to your day-to-day interactions. This is true regardless of your political positions or which "gated" (by which I mean containing a higher coherence around particular norms) community space you occupy, be it the OSR discord, NSR discord, Tenkar's Tavern, therpgsite, etc. To some degree, these spaces are often culturally downstream of a much looser network of design discussion happening over on blogs, but this is not always the case, and I recommend this post https://traversefantasy.blogspot.com/2022/01/steps-to-demonetize-ttrpg-hobby.html as a consideration of the additional dimension of the base (as in https://en.wikipedia.org/wiki/Base_and_superstructure) of licensing and commercializing that shapes interactions in ways that don't always align to what you might expect a grouping based on politics was. For example, I associate Yochai Gal politically with roughly the same group of people who participate in Zinequest and hang out on the OSR discord server, but the Cairn is published for free online under CC-BY-SA 4.0, which changes the design culture around it as a result.
I recommend this post (http://osrsimulacrum.blogspot.com/2021/12/a-historical-look-at-osr-part-v.html) for some history that's useful context.
As a heuristic, I think it's generally true that the people who spend the most amount of time talking about meta-level issues like this are not likely to be fruitful sources to follow for gameable content. Unless you're a moderator of a community space, you're unlikely to have to power to exclude people, but you do have the power to shape ideas through publishing content freely into a gift culture akin to open source. Spending time discussing values instead of publishing materials that embody them is a miscalibration wrt the ways the average person can have an impact.