this post was submitted on 02 Jul 2023
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Diablo

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Dungeon adventurers lying injured who then die their last gasp… ghost of a lost child who asks you to stay with them, and if you do they still say YOU LEFT ME and turn into a demon… ghost whose soul is being fed on by monsters but after you kill the monsters they say “no! please!”

These are just weird and unsatisfying / pitiful endings to these little events. Am I doing the events wrong somehow, and there’s a better ending for them? Seems they end bleak no matter what I do.

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[–] [email protected] 13 points 2 years ago (6 children)

Those events all have specific needs to be met. The dying adventurer needs you to kill as many waves as possible in the time limit, at least 5 I think it is. If you do, they live and reward you. The ghost looking for something requires you to stay near it the whole time until the timer runs out, then you kill an elite mob and it has a happy ending finding what it wanted. The ghost being fed on requires you to kill certain mobs that contain its soul, you need to kill as many of them as possible before the timer runs out, the red timer bar will fill with a yellow tint as you do so. I haven't been able to complete this one yet.

[–] Tolstoy 3 points 2 years ago

For the last one where you have to kill certain mobs to "recover" the soul

spoilerturns out it's a demon the whole time and you help him to increase it's power where at the end it tries to kill you

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