this post was submitted on 25 Jan 2024
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[–] [email protected] 9 points 11 months ago (1 children)

Even the first Dark Souls had game ticks tied to the FPS because consoles had been standardized to 30 FPS for decades.

On the PC port, it was locked to 30 FPS, but a super popular mod unlocked the FPS, and at 60 FPS DoT effects ticked twice as fast, and at even higher FPS could kill you before you had time to react.

[–] [email protected] 4 points 11 months ago

GTA San Andreas has an option to uncap the framerate on PC, which outright breaks certain mechanics.