this post was submitted on 24 Jan 2024
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My takeaway is that it's only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

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[–] [email protected] 15 points 5 months ago (2 children)

I've heard that roguelites have progression between runs, which makes successive runs easier, while roguelikes usually don't?

[–] Brokkr 10 points 5 months ago

That's the definition I've always heard too.

I think the confusion happens because like and lite sound similar. In another language I don't think this would be a common confusion at all.

[–] 9point6 5 points 5 months ago

That's what I'm referring to with the metagame parts, though you might be correct in that no true roguelike has this metagame aspect.